Files
sweetgum-server/wz/Character.wz/Weapon/01702180.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

3387 lines
113 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702180.img">
<imgdir name="info">
<canvas name="icon" width="43" height="42">
<vector name="origin" x="3" y="39" />
</canvas>
<canvas name="iconRaw" width="43" height="42">
<vector name="origin" x="3" y="39" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="reqJob" value="0" />
<int name="reqLevel" value="0" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="cash" value="1" />
</imgdir>
<imgdir name="30">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="15" y="22" />
<imgdir name="map">
<vector name="hand" x="0" y="-1" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="14" y="27" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="12" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="27" height="30">
<vector name="origin" x="13" y="20" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="15" y="20" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="17" y="22" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="15" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="14" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="72" height="62">
<vector name="origin" x="12" y="49" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="106" height="64">
<vector name="origin" x="2" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="184" height="183">
<vector name="origin" x="109" y="96" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="68" height="56">
<vector name="origin" x="9" y="46" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="160" height="97">
<vector name="origin" x="24" y="97" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="168" height="174">
<vector name="origin" x="152" y="103" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="97" height="76">
<vector name="origin" x="30" y="67" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="200" height="132">
<vector name="origin" x="92" y="114" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="230" height="129">
<vector name="origin" x="104" y="97" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="75" height="68">
<vector name="origin" x="56" y="33" />
<imgdir name="map">
<vector name="hand" x="4" y="-10" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="81" height="99">
<vector name="origin" x="56" y="47" />
<imgdir name="map">
<vector name="hand" x="-27" y="10" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="111" height="148">
<vector name="origin" x="61" y="81" />
<imgdir name="map">
<vector name="hand" x="-52" y="11" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="196" height="119">
<vector name="origin" x="133" y="46" />
<imgdir name="map">
<vector name="hand" x="0" y="-1" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="75" height="51">
<vector name="origin" x="49" y="27" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="108" height="78">
<vector name="origin" x="77" y="41" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="71" height="52">
<vector name="origin" x="46" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="120" height="86">
<vector name="origin" x="82" y="42" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="83" height="49">
<vector name="origin" x="47" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="95" height="72">
<vector name="origin" x="31" y="37" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="112" height="81">
<vector name="origin" x="82" y="51" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="68" height="52">
<vector name="origin" x="45" y="29" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="118" height="89">
<vector name="origin" x="78" y="45" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="26" height="38">
<vector name="origin" x="11" y="24" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="27" height="32">
<vector name="origin" x="13" y="18" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="37">
<vector name="origin" x="11" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="sit">
<imgdir name="0">
<canvas name="weapon" width="26" height="37">
<vector name="origin" x="12" y="14" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="31">
<uol name="walk1" value="../30/walk1" />
<uol name="stand1" value="../30/stand1" />
<uol name="alert" value="../30/alert" />
<uol name="swingO1" value="../30/swingO1" />
<uol name="swingO2" value="../30/swingO2" />
<uol name="swingO3" value="../30/swingO3" />
<uol name="swingOF" value="../30/swingOF" />
<uol name="stabO1" value="../30/stabO1" />
<uol name="stabO2" value="../30/stabO2" />
<uol name="stabOF" value="../30/stabOF" />
<uol name="proneStab" value="../30/proneStab" />
<uol name="prone" value="../30/prone" />
<uol name="heal" value="../30/heal" />
<uol name="fly" value="../30/fly" />
<uol name="jump" value="../30/jump" />
<uol name="sit" value="../30/sit" />
</imgdir>
<imgdir name="32">
<uol name="walk1" value="../30/walk1" />
<uol name="stand1" value="../30/stand1" />
<uol name="alert" value="../30/alert" />
<uol name="swingO1" value="../30/swingO1" />
<uol name="swingO2" value="../30/swingO2" />
<uol name="swingO3" value="../30/swingO3" />
<uol name="swingOF" value="../30/swingOF" />
<uol name="stabO1" value="../30/stabO1" />
<uol name="stabO2" value="../30/stabO2" />
<uol name="stabOF" value="../30/stabOF" />
<uol name="proneStab" value="../30/proneStab" />
<uol name="prone" value="../30/prone" />
<uol name="heal" value="../30/heal" />
<uol name="fly" value="../30/fly" />
<uol name="jump" value="../30/jump" />
<uol name="sit" value="../30/sit" />
</imgdir>
<imgdir name="33">
<uol name="walk1" value="../30/walk1" />
<uol name="stand1" value="../30/stand1" />
<uol name="alert" value="../30/alert" />
<uol name="swingO1" value="../30/swingO1" />
<uol name="swingO2" value="../30/swingO2" />
<uol name="swingO3" value="../30/swingO3" />
<uol name="swingOF" value="../30/swingOF" />
<uol name="stabO1" value="../30/stabO1" />
<uol name="stabO2" value="../30/stabO2" />
<uol name="stabOF" value="../30/stabOF" />
<uol name="proneStab" value="../30/proneStab" />
<uol name="prone" value="../30/prone" />
<uol name="heal" value="../30/heal" />
<uol name="fly" value="../30/fly" />
<uol name="jump" value="../30/jump" />
<uol name="sit" value="../30/sit" />
</imgdir>
<imgdir name="37">
<uol name="walk1" value="../30/walk1" />
<uol name="stand1" value="../30/stand1" />
<uol name="alert" value="../30/alert" />
<uol name="swingO1" value="../30/swingO1" />
<uol name="swingO2" value="../30/swingO2" />
<uol name="swingO3" value="../30/swingO3" />
<uol name="swingOF" value="../30/swingOF" />
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="76" height="148">
<vector name="origin" x="74" y="69" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="86" height="171">
<vector name="origin" x="87" y="81" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="89" height="198">
<vector name="origin" x="75" y="95" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="110" height="175">
<vector name="origin" x="76" y="82" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="100" height="198">
<vector name="origin" x="89" y="100" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon" />
</imgdir>
</imgdir>
<uol name="stabO1" value="../30/stabO1" />
<uol name="stabO2" value="../30/stabO2" />
<uol name="stabOF" value="../30/stabOF" />
<uol name="proneStab" value="../30/proneStab" />
<uol name="prone" value="../30/prone" />
<uol name="heal" value="../30/heal" />
<uol name="fly" value="../30/fly" />
<uol name="jump" value="../30/jump" />
<uol name="sit" value="../30/sit" />
</imgdir>
<imgdir name="38">
<uol name="walk1" value="../30/walk1" />
<uol name="stand1" value="../30/stand1" />
<uol name="alert" value="../30/alert" />
<uol name="swingO1" value="../30/swingO1" />
<uol name="swingO2" value="../30/swingO2" />
<uol name="swingO3" value="../30/swingO3" />
<uol name="swingOF" value="../30/swingOF" />
<uol name="stabO1" value="../30/stabO1" />
<uol name="stabO2" value="../30/stabO2" />
<uol name="stabOF" value="../30/stabOF" />
<uol name="shoot1" value="../37/shoot1" />
<uol name="shootF" value="../37/shootF" />
<uol name="proneStab" value="../30/proneStab" />
<uol name="prone" value="../30/prone" />
<uol name="heal" value="../30/heal" />
<uol name="fly" value="../30/fly" />
<uol name="jump" value="../30/jump" />
<uol name="sit" value="../30/sit" />
</imgdir>
<imgdir name="40">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="15" y="22" />
<imgdir name="map">
<vector name="hand" x="0" y="-1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="14" y="27" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="12" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="27" height="30">
<vector name="origin" x="13" y="20" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="15" y="18" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="13" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="-2" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="12" y="17" />
<imgdir name="map">
<vector name="hand" x="0" y="1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="27" height="30">
<vector name="origin" x="12" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="16" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="14" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="13" y="17" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="17" y="22" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="15" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="14" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="64" height="97">
<vector name="origin" x="4" y="28" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="115" height="111">
<vector name="origin" x="12" y="74" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="205" height="169">
<vector name="origin" x="88" y="137" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="112" height="68">
<vector name="origin" x="58" y="15" />
<imgdir name="map">
<vector name="hand" x="-54" y="35" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="116" height="92">
<vector name="origin" x="51" y="81" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="187" height="165">
<vector name="origin" x="88" y="127" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="67" height="60">
<vector name="origin" x="9" y="48" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="106" height="112">
<vector name="origin" x="22" y="89" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="184" height="178">
<vector name="origin" x="92" y="90" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="104" height="103">
<vector name="origin" x="52" y="51" />
<imgdir name="map">
<vector name="hand" x="26" y="-5" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="93" height="70">
<vector name="origin" x="77" y="55" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="110" height="110">
<vector name="origin" x="16" y="57" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="199" height="169">
<vector name="origin" x="91" y="126" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="75" height="51">
<vector name="origin" x="49" y="27" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="108" height="78">
<vector name="origin" x="77" y="41" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="71" height="52">
<vector name="origin" x="46" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="120" height="86">
<vector name="origin" x="82" y="42" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="83" height="49">
<vector name="origin" x="47" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="95" height="72">
<vector name="origin" x="31" y="37" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="112" height="81">
<vector name="origin" x="82" y="51" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="68" height="52">
<vector name="origin" x="45" y="29" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="118" height="89">
<vector name="origin" x="78" y="45" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="26" height="38">
<vector name="origin" x="11" y="24" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="sit">
<imgdir name="0">
<canvas name="weapon" width="26" height="37">
<vector name="origin" x="12" y="14" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<uol name="fly" value="../30/fly" />
</imgdir>
<imgdir name="41">
<uol name="walk1" value="../40/walk1" />
<uol name="walk2" value="../40/walk2" />
<uol name="stand2" value="../40/stand2" />
<uol name="alert" value="../40/alert" />
<uol name="swingT1" value="../40/swingT1" />
<uol name="swingT2" value="../40/swingT2" />
<uol name="swingT3" value="../40/swingT3" />
<uol name="swingTF" value="../40/swingTF" />
<uol name="stabO1" value="../40/stabO1" />
<uol name="stabO2" value="../40/stabO2" />
<uol name="stabOF" value="../40/stabOF" />
<uol name="proneStab" value="../40/proneStab" />
<uol name="prone" value="../40/prone" />
<uol name="jump" value="../40/jump" />
<uol name="fly" value="../40/fly" />
<uol name="sit" value="../40/sit" />
</imgdir>
<imgdir name="42">
<uol name="walk1" value="../40/walk1" />
<uol name="stand2" value="../40/stand2" />
<uol name="alert" value="../40/alert" />
<uol name="swingT1" value="../40/swingT1" />
<uol name="swingT2" value="../40/swingT2" />
<uol name="swingT3" value="../40/swingT3" />
<uol name="swingTF" value="../40/swingTF" />
<uol name="stabO1" value="../40/stabO1" />
<uol name="stabO2" value="../40/stabO2" />
<uol name="stabOF" value="../40/stabOF" />
<uol name="proneStab" value="../40/proneStab" />
<uol name="prone" value="../40/prone" />
<uol name="jump" value="../40/jump" />
<uol name="fly" value="../40/fly" />
<uol name="walk2" value="../40/walk2" />
<uol name="sit" value="../40/sit" />
</imgdir>
<imgdir name="43">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="15" y="22" />
<imgdir name="map">
<vector name="hand" x="0" y="-1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="14" y="27" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="12" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="27" height="30">
<vector name="origin" x="13" y="20" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="15" y="18" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="13" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="-2" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="12" y="17" />
<imgdir name="map">
<vector name="hand" x="0" y="1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="27" height="30">
<vector name="origin" x="12" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="15" y="20" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="16" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="14" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="13" y="17" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="17" y="22" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="15" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="14" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="112" height="68">
<vector name="origin" x="58" y="15" />
<imgdir name="map">
<vector name="hand" x="-33" y="26" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="116" height="92">
<vector name="origin" x="51" y="81" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="187" height="165">
<vector name="origin" x="88" y="127" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="67" height="106">
<vector name="origin" x="1" y="24" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="92" height="112">
<vector name="origin" x="-6" y="54" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="201" height="170">
<vector name="origin" x="80" y="145" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="91" height="51">
<vector name="origin" x="-4" y="50" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="110" height="81">
<vector name="origin" x="35" y="81" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="186" height="161">
<vector name="origin" x="84" y="134" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="81" height="82">
<vector name="origin" x="74" y="62" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="98" height="74">
<vector name="origin" x="87" y="43" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="108" height="138">
<vector name="origin" x="38" y="49" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="204" height="170">
<vector name="origin" x="91" y="129" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="71" height="52">
<vector name="origin" x="41" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="93" height="72">
<vector name="origin" x="58" y="34" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="111" height="85">
<vector name="origin" x="91" y="44" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="71" height="52">
<vector name="origin" x="46" y="29" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="97" height="71">
<vector name="origin" x="62" y="37" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="112" height="84">
<vector name="origin" x="89" y="41" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon" />
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="72" height="52">
<vector name="origin" x="40" y="6" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="68" height="52">
<vector name="origin" x="45" y="29" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="118" height="89">
<vector name="origin" x="78" y="45" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="26" height="38">
<vector name="origin" x="11" y="24" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="27" height="32">
<vector name="origin" x="13" y="18" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="37">
<vector name="origin" x="11" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="sit">
<imgdir name="0">
<canvas name="weapon" width="26" height="37">
<vector name="origin" x="12" y="14" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="44">
<uol name="walk1" value="../43/walk1" />
<uol name="walk2" value="../43/walk2" />
<uol name="stand1" value="../43/stand1" />
<uol name="stand2" value="../43/stand2" />
<uol name="alert" value="../43/alert" />
<uol name="swingT2" value="../43/swingT2" />
<uol name="swingP1" value="../43/swingP1" />
<uol name="swingP2" value="../43/swingP2" />
<uol name="swingPF" value="../43/swingPF" />
<uol name="stabT1" value="../43/stabT1" />
<uol name="stabT2" value="../43/stabT2" />
<uol name="stabTF" value="../43/stabTF" />
<uol name="proneStab" value="../43/proneStab" />
<uol name="prone" value="../43/prone" />
<uol name="fly" value="../43/fly" />
<uol name="jump" value="../43/jump" />
<uol name="sit" value="../43/sit" />
</imgdir>
<imgdir name="45">
<uol name="walk1" value="../33/walk1" />
<uol name="stand1" value="../33/stand1" />
<uol name="alert" value="../33/alert" />
<uol name="shoot1" value="../37/shoot1" />
<uol name="shootF" value="../37/shootF" />
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="64" height="97">
<vector name="origin" x="4" y="28" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="115" height="111">
<vector name="origin" x="12" y="74" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="205" height="169">
<vector name="origin" x="88" y="137" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="67" height="60">
<vector name="origin" x="9" y="48" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="106" height="112">
<vector name="origin" x="22" y="89" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="184" height="178">
<vector name="origin" x="92" y="90" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<uol name="proneStab" value="../33/proneStab" />
<uol name="prone" value="../33/prone" />
<uol name="jump" value="../33/jump" />
<uol name="fly" value="../33/fly" />
<uol name="sit" value="../33/sit" />
</imgdir>
<imgdir name="46">
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="15" y="18" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="13" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="-2" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="12" y="17" />
<imgdir name="map">
<vector name="hand" x="0" y="1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="27" height="30">
<vector name="origin" x="12" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="16" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="14" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="13" y="17" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<uol name="alert" value="../33/alert" />
<uol name="swingT1" value="../45/swingT1" />
<imgdir name="shoot2">
<imgdir name="0">
<canvas name="weapon" width="77" height="148">
<vector name="origin" x="79" y="74" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="86" height="171">
<vector name="origin" x="77" y="86" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="95" height="198">
<vector name="origin" x="74" y="93" />
<imgdir name="map">
<vector name="hand" x="-20" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="173" height="171">
<vector name="origin" x="70" y="78" />
<imgdir name="map">
<vector name="hand" x="0" y="1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="4">
<canvas name="weapon" width="85" height="148">
<vector name="origin" x="77" y="67" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="71" height="52">
<vector name="origin" x="41" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="93" height="72">
<vector name="origin" x="58" y="34" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="111" height="85">
<vector name="origin" x="91" y="44" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<uol name="proneStab" value="../33/proneStab" />
<uol name="prone" value="../33/prone" />
<uol name="fly" value="../33/fly" />
<uol name="jump" value="../33/jump" />
<uol name="sit" value="../33/sit" />
</imgdir>
<imgdir name="47">
<uol name="walk1" value="../33/walk1" />
<uol name="stand1" value="../33/stand1" />
<uol name="alert" value="../33/alert" />
<uol name="swingO1" value="../33/swingO1" />
<uol name="swingO2" value="../33/swingO2" />
<uol name="swingO3" value="../33/swingO3" />
<uol name="swingOF" value="../33/swingOF" />
<uol name="stabO1" value="../33/stabO1" />
<uol name="stabO2" value="../33/stabO2" />
<uol name="stabOF" value="../33/stabOF" />
<uol name="proneStab" value="../33/proneStab" />
<uol name="prone" value="../33/prone" />
<uol name="heal" value="../33/heal" />
<uol name="jump" value="../33/jump" />
<uol name="fly" value="../33/fly" />
<uol name="sit" value="../33/sit" />
</imgdir>
<imgdir name="48">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="55" height="36">
<vector name="origin" x="39" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="-1" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="41" height="39">
<vector name="origin" x="26" y="29" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="55" height="38">
<vector name="origin" x="37" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="58" height="37">
<vector name="origin" x="40" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="48" height="36">
<vector name="origin" x="32" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="49" height="39">
<vector name="origin" x="34" y="27" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="56" height="34">
<vector name="origin" x="36" y="22" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="41" height="36">
<vector name="origin" x="28" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
<vector name="muzzle" x="-2" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="44" height="38">
<vector name="origin" x="30" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
<vector name="muzzle" x="-2" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="41" height="38">
<vector name="origin" x="26" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
<vector name="muzzle" x="-2" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="72" height="62">
<vector name="origin" x="12" y="49" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="106" height="64">
<vector name="origin" x="2" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="184" height="183">
<vector name="origin" x="109" y="96" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="68" height="56">
<vector name="origin" x="9" y="46" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="160" height="97">
<vector name="origin" x="24" y="97" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="168" height="174">
<vector name="origin" x="152" y="103" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="97" height="76">
<vector name="origin" x="30" y="67" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="200" height="132">
<vector name="origin" x="92" y="114" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="230" height="129">
<vector name="origin" x="104" y="97" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="75" height="68">
<vector name="origin" x="14" y="49" />
<imgdir name="map">
<vector name="hand" x="4" y="-10" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="81" height="99">
<vector name="origin" x="56" y="47" />
<imgdir name="map">
<vector name="hand" x="-27" y="10" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="111" height="148">
<vector name="origin" x="61" y="81" />
<imgdir name="map">
<vector name="hand" x="-52" y="11" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="196" height="119">
<vector name="origin" x="133" y="46" />
<imgdir name="map">
<vector name="hand" x="0" y="-1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="2">
<canvas name="weapon" width="205" height="169">
<vector name="origin" x="88" y="137" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="112" height="68">
<vector name="origin" x="58" y="15" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="1">
<canvas name="weapon" width="93" height="70">
<vector name="origin" x="77" y="55" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="91" height="51">
<vector name="origin" x="-4" y="50" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="110" height="81">
<vector name="origin" x="35" y="81" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="3">
<canvas name="weapon" width="204" height="170">
<vector name="origin" x="91" y="129" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="102" height="55">
<vector name="origin" x="58" y="27" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="108" height="78">
<vector name="origin" x="77" y="41" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="98" height="54">
<vector name="origin" x="55" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="114" height="86">
<vector name="origin" x="73" y="42" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="83" height="49">
<vector name="origin" x="47" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="95" height="72">
<vector name="origin" x="31" y="37" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="112" height="81">
<vector name="origin" x="82" y="51" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="71" height="52">
<vector name="origin" x="46" y="29" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="97" height="71">
<vector name="origin" x="62" y="37" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="2">
<canvas name="weapon" width="72" height="52">
<vector name="origin" x="40" y="6" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot2">
<imgdir name="3">
<canvas name="weapon" width="173" height="171">
<vector name="origin" x="70" y="78" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="63" height="39">
<vector name="origin" x="47" y="24" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="92" height="74">
<vector name="origin" x="53" y="43" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="52" height="41">
<vector name="origin" x="33" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="43" height="42">
<vector name="origin" x="27" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="51" height="40">
<vector name="origin" x="32" y="22" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="sit">
<imgdir name="0">
<canvas name="weapon" width="41" height="36">
<vector name="origin" x="22" y="14" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="straight">
<imgdir name="0">
<canvas name="weapon" width="82" height="46">
<vector name="origin" x="46" y="22" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="86" height="80">
<vector name="origin" x="72" y="46" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="somersault">
<imgdir name="0">
<canvas name="weapon" width="47" height="39">
<vector name="origin" x="26" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="97" height="77">
<vector name="origin" x="35" y="12" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="87" height="89">
<vector name="origin" x="77" y="37" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="75" height="112">
<vector name="origin" x="45" y="32" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="4">
<canvas name="weapon" width="92" height="81">
<vector name="origin" x="79" y="38" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="5">
<canvas name="weapon" width="92" height="81">
<vector name="origin" x="79" y="38" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="6">
<canvas name="weapon" width="96" height="80">
<vector name="origin" x="31" y="67" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="7">
<canvas name="weapon" width="112" height="129">
<vector name="origin" x="44" y="82" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="8">
<canvas name="weapon" width="48" height="36">
<vector name="origin" x="24" y="20" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="doublefire">
<imgdir name="0">
<canvas name="weapon" width="41" height="47">
<vector name="origin" x="36" y="27" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="39" height="40">
<vector name="origin" x="33" y="33" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="66" height="53">
<vector name="origin" x="57" y="31" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="backspin">
<imgdir name="0">
<canvas name="weapon" width="65" height="94">
<vector name="origin" x="32" y="59" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="96" height="73">
<vector name="origin" x="44" y="73" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="74" height="90">
<vector name="origin" x="38" y="93" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="73" height="66">
<vector name="origin" x="42" y="65" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="4">
<canvas name="weapon" width="112" height="84">
<vector name="origin" x="93" y="47" />
<imgdir name="map">
<vector name="hand" x="0" y="-8" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="doubleupper">
<imgdir name="0">
<canvas name="weapon" width="46" height="36">
<vector name="origin" x="26" y="23" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="145" height="89">
<vector name="origin" x="83" y="27" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="81" height="111">
<vector name="origin" x="51" y="32" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="87" height="78">
<vector name="origin" x="80" y="34" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="5">
<canvas name="weapon" width="162" height="174">
<vector name="origin" x="85" y="146" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="6">
<canvas name="weapon" width="59" height="36">
<vector name="origin" x="31" y="27" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="7">
<canvas name="weapon" width="57" height="38">
<vector name="origin" x="29" y="23" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="screw">
<imgdir name="0">
<canvas name="weapon" width="62" height="51">
<vector name="origin" x="61" y="31" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="51" height="58">
<vector name="origin" x="35" y="19" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="eorb">
<imgdir name="0">
<canvas name="weapon" width="69" height="42">
<vector name="origin" x="34" y="29" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="85" height="133">
<vector name="origin" x="7" y="43" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="62" height="63">
<vector name="origin" x="5" y="46" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="68" height="74">
<vector name="origin" x="10" y="64" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="4">
<canvas name="weapon" width="64" height="56">
<vector name="origin" x="29" y="35" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="5">
<canvas name="weapon" width="104" height="74">
<vector name="origin" x="26" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="6">
<canvas name="weapon" width="48" height="34">
<vector name="origin" x="25" y="20" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="dragonstrike">
<imgdir name="0">
<canvas name="weapon" width="39" height="83">
<vector name="origin" x="40" y="40" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="59" height="65">
<vector name="origin" x="61" y="36" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="34" height="30">
<vector name="origin" x="-1" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="65" height="63">
<vector name="origin" x="0" y="53" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="4">
<canvas name="weapon" width="64" height="63">
<vector name="origin" x="13" y="50" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="8">
<canvas name="weapon" width="70" height="63">
<vector name="origin" x="34" y="40" />
<imgdir name="map">
<vector name="hand" x="22" y="-16" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="9">
<canvas name="weapon" width="70" height="63">
<vector name="origin" x="34" y="40" />
<imgdir name="map">
<vector name="hand" x="22" y="-16" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="10">
<canvas name="weapon" width="70" height="63">
<vector name="origin" x="34" y="40" />
<imgdir name="map">
<vector name="hand" x="22" y="-16" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="11">
<canvas name="weapon" width="70" height="63">
<vector name="origin" x="34" y="40" />
<imgdir name="map">
<vector name="hand" x="22" y="-16" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="fist">
<imgdir name="0">
<canvas name="weapon" width="50" height="36">
<vector name="origin" x="25" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="35">
<vector name="origin" x="29" y="16" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="50" height="39">
<vector name="origin" x="28" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="102" height="52">
<vector name="origin" x="57" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="4">
<canvas name="weapon" width="103" height="53">
<vector name="origin" x="58" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="5">
<canvas name="weapon" width="91" height="51">
<vector name="origin" x="47" y="32" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="6">
<canvas name="weapon" width="80" height="71">
<vector name="origin" x="76" y="42" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="7">
<canvas name="weapon" width="112" height="85">
<vector name="origin" x="89" y="50" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="9">
<canvas name="weapon" width="101" height="53">
<vector name="origin" x="57" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="10">
<canvas name="weapon" width="102" height="53">
<vector name="origin" x="59" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="12">
<canvas name="weapon" width="71" height="51">
<vector name="origin" x="8" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="13">
<canvas name="weapon" width="99" height="51">
<vector name="origin" x="51" y="28" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="14">
<canvas name="weapon" width="100" height="52">
<vector name="origin" x="52" y="28" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="15">
<canvas name="weapon" width="65" height="94">
<vector name="origin" x="10" y="80" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="16">
<canvas name="weapon" width="28" height="35">
<vector name="origin" x="-5" y="22" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="17">
<canvas name="weapon" width="44" height="47">
<vector name="origin" x="17" y="53" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="18">
<canvas name="weapon" width="90" height="103">
<vector name="origin" x="46" y="81" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="19">
<canvas name="weapon" width="81" height="59">
<vector name="origin" x="31" y="30" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="20">
<canvas name="weapon" width="38" height="33">
<vector name="origin" x="11" y="29" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="21">
<canvas name="weapon" width="36" height="37">
<vector name="origin" x="38" y="31" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="22">
<canvas name="weapon" width="36" height="35">
<vector name="origin" x="-3" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="24">
<canvas name="weapon" width="101" height="111">
<vector name="origin" x="36" y="75" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="eburster">
<imgdir name="0">
<canvas name="weapon" width="45" height="38">
<vector name="origin" x="25" y="16" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="44" y="21" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="44" y="21" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="44" y="21" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="4">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="44" y="21" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="5">
<canvas name="weapon" width="70" height="35">
<vector name="origin" x="44" y="21" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="6">
<canvas name="weapon" width="31" height="38">
<vector name="origin" x="17" y="21" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="7">
<canvas name="weapon" width="52" height="38">
<vector name="origin" x="17" y="22" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="49">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="15" y="22" />
<imgdir name="map">
<vector name="hand" x="23" y="-1" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="14" y="27" />
<imgdir name="map">
<vector name="hand" x="9" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="12" y="19" />
<imgdir name="map">
<vector name="hand" x="24" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="27" height="30">
<vector name="origin" x="13" y="20" />
<imgdir name="map">
<vector name="hand" x="29" y="6" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="15" y="20" />
<imgdir name="map">
<vector name="hand" x="16" y="1" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="13" y="24" />
<imgdir name="map">
<vector name="hand" x="18" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="12" y="18" />
<imgdir name="map">
<vector name="hand" x="21" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="17" y="22" />
<imgdir name="map">
<vector name="hand" x="13" y="7" />
<vector name="muzzle" x="11" y="7" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="15" y="25" />
<imgdir name="map">
<vector name="hand" x="13" y="5" />
<vector name="muzzle" x="5" y="6" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="14" y="19" />
<imgdir name="map">
<vector name="hand" x="14" y="3" />
<vector name="muzzle" x="12" y="3" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="34" height="41">
<vector name="origin" x="62" y="21" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="43">
<vector name="origin" x="-3" y="33" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="35" height="41">
<vector name="origin" x="6" y="30" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="3">
<canvas name="weapon" width="35" height="41">
<vector name="origin" x="55" y="4" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="35" height="42">
<vector name="origin" x="23" y="30" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="34" height="43">
<vector name="origin" x="19" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="36" height="41">
<vector name="origin" x="23" y="27" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="35" height="43">
<vector name="origin" x="15" y="29" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="37" height="42">
<vector name="origin" x="20" y="33" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="34" height="36">
<vector name="origin" x="15" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="32" height="37">
<vector name="origin" x="19" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
<vector name="muzzle" x="50" y="20" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="36">
<vector name="origin" x="19" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
<vector name="muzzle" x="35" y="-32" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="35" height="36">
<vector name="origin" x="13" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
<vector name="muzzle" x="22" y="-50" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="31" height="46">
<vector name="origin" x="17" y="33" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
<vector name="muzzle" x="28" y="-43" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="36" height="40">
<vector name="origin" x="22" y="8" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
<vector name="muzzle" x="-56" y="5" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="36" height="43">
<vector name="origin" x="17" y="28" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
<vector name="muzzle" x="-43" y="14" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="36" height="41">
<vector name="origin" x="11" y="36" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="35">
<vector name="origin" x="6" y="36" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="40" height="40">
<vector name="origin" x="15" y="29" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="3">
<canvas name="weapon" width="38" height="43">
<vector name="origin" x="12" y="28" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="48" height="55">
<vector name="origin" x="27" y="10" />
<imgdir name="map">
<vector name="hand" x="28" y="29" />
<vector name="muzzle" x="-9" y="21" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="42" height="34">
<vector name="origin" x="6" y="26" />
<imgdir name="map">
<vector name="hand" x="-20" y="-8" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="69" height="61">
<vector name="origin" x="42" y="3" />
<imgdir name="map">
<vector name="hand" x="24" y="23" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="39" height="34">
<vector name="origin" x="6" y="26" />
<imgdir name="map">
<vector name="hand" x="-16" y="-11" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="1">
<canvas name="weapon" width="38" height="41">
<vector name="origin" x="33" y="14" />
<imgdir name="map">
<vector name="hand" x="19" y="3" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot2">
<imgdir name="0">
<canvas name="weapon" width="36" height="47">
<vector name="origin" x="21" y="-4" />
<imgdir name="map">
<vector name="hand" x="17" y="31" />
<vector name="muzzle" x="-7" y="29" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="40" height="39">
<vector name="origin" x="54" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="44">
<vector name="origin" x="31" y="28" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="57" height="62">
<vector name="origin" x="32" y="43" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="60" height="63">
<vector name="origin" x="32" y="44" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="42">
<vector name="origin" x="30" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="sit">
<imgdir name="0">
<canvas name="weapon" width="26" height="37">
<vector name="origin" x="12" y="14" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="doublefire">
<imgdir name="0">
<canvas name="weapon" width="41" height="47">
<vector name="origin" x="36" y="27" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
<vector name="muzzle" x="-17" y="-7" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="39" height="40">
<vector name="origin" x="33" y="33" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
<vector name="muzzle" x="-20" y="-7" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="66" height="53">
<vector name="origin" x="57" y="31" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
<vector name="muzzle" x="-46" y="-5" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="fake">
<imgdir name="0">
<canvas name="weapon" width="40" height="41">
<vector name="origin" x="40" y="29" />
<imgdir name="map">
<vector name="hand" x="14" y="6" />
<vector name="muzzle" x="-18" y="-4" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="37" height="46">
<vector name="origin" x="43" y="34" />
<imgdir name="map">
<vector name="hand" x="14" y="6" />
<vector name="muzzle" x="-27" y="-7" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="44" height="45">
<vector name="origin" x="34" y="32" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
<vector name="muzzle" x="-15" y="-6" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="fireburner">
<imgdir name="0">
<canvas name="weapon" width="44" height="42">
<vector name="origin" x="38" y="33" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
<vector name="muzzle" x="-22" y="-5" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="40" height="43">
<vector name="origin" x="47" y="35" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
<vector name="muzzle" x="-29" y="-5" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="39" height="41">
<vector name="origin" x="45" y="29" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
<vector name="muzzle" x="-31" y="-5" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="45" height="48">
<vector name="origin" x="43" y="33" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
<vector name="muzzle" x="-12" y="1" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="coolingeffect">
<imgdir name="0">
<canvas name="weapon" width="44" height="42">
<vector name="origin" x="38" y="33" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
<vector name="muzzle" x="-22" y="-5" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="40" height="43">
<vector name="origin" x="47" y="35" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
<vector name="muzzle" x="-29" y="-5" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="39" height="41">
<vector name="origin" x="45" y="29" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
<vector name="muzzle" x="-31" y="-5" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="45" height="48">
<vector name="origin" x="43" y="33" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
<vector name="muzzle" x="-12" y="1" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="homing">
<imgdir name="0">
<canvas name="weapon" width="40" height="48">
<vector name="origin" x="48" y="33" />
<imgdir name="map">
<vector name="hand" x="-11" y="0" />
<vector name="muzzle" x="-26" y="-6" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="46" height="42">
<vector name="origin" x="18" y="30" />
<imgdir name="map">
<vector name="hand" x="-11" y="0" />
<vector name="muzzle" x="-2" y="-2" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>