Files
sweetgum-server/wz/Character.wz/Weapon/01702145.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

381 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702145.img">
<imgdir name="info">
<canvas name="icon" width="32" height="35">
<vector name="origin" x="0" y="35" />
</canvas>
<canvas name="iconRaw" width="32" height="35">
<vector name="origin" x="0" y="35" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="reqJob" value="0" />
<int name="reqLevel" value="0" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="cash" value="1" />
</imgdir>
<imgdir name="47">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="30" height="31">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-14" y="6" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="29">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-8" y="4" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="29" height="31">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-7" y="7" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="32" height="32">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-6" y="6" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="30" height="31">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-8" y="5" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="33" height="27">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="1" y="2" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="29">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="0" y="3" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="33" height="30">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="1" y="4" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="22" height="19">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="6" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="51" height="32">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="9" y="7" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="73" height="38">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="21" y="32" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="33" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="22" y="28" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="44" height="42">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="30" y="34" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="71" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="21" y="7" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="33" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-16" y="22" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="54" height="32">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="24" y="11" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="28" y="7" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="33" height="33">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-14" y="12" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="49" height="24">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="2" y="22" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="66" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="6" y="31" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="82" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="35" y="21" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="31" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-10" y="5" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="73" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="31" y="14" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="30" height="23">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-4" y="16" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="31" y="13" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="31" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="9" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="33">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="5" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="72" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="35" y="13" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="38" height="24">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="20" y="10" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="56" height="24">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="38" y="9" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="28" height="33">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="27" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="28" height="33">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-1" y="25" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="ladder">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-4" y="26" />
</imgdir>
<string name="z" value="backWeaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-6" y="31" />
</imgdir>
<string name="z" value="backWeaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>