Files
sweetgum-server/wz/Character.wz/Weapon/01702056.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

410 lines
14 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702056.img">
<imgdir name="info">
<canvas name="icon" width="35" height="36">
<vector name="origin" x="0" y="36" />
</canvas>
<canvas name="iconRaw" width="35" height="36">
<vector name="origin" x="0" y="36" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="reqJob" value="0" />
<int name="reqLevel" value="0" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="cash" value="1" />
</imgdir>
<imgdir name="40">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="64" height="26">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-3" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="63" height="32">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-5" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="64" height="26">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-2" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="52" height="52">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-9" y="31" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="67" height="32">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="32" y="15" />
<vector name="handMove" x="23" y="11" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="67" height="32">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="31" y="14" />
<vector name="handMove" x="21" y="11" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="67" height="32">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="32" y="13" />
<vector name="handMove" x="19" y="12" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="62" height="31">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-12" y="42" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="32" height="63">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="65" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="67" height="31">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="49" y="-5" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="32" height="63">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-7" y="59" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="32" height="63">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="27" y="51" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="67" height="31">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="29" y="-1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="26" height="64">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="2" y="62" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="32" height="63">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="8" y="60" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="52" height="52">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="4" y="63" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="67" height="31">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="51" y="-3" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="64" height="26">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-9" y="5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="63" height="32">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-7" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="32" height="63">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="23" y="58" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="67" height="26">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="21" y="6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="67" height="26">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="61" y="16" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="67" height="26">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="25" y="19" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="67" height="26">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="58" y="15" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="67" height="26">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="28" y="10" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="67" height="26">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="24" y="6" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="67" height="26">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="63" y="15" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="67" height="11">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="52" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="67" height="11">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="68" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="52" height="52">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-4" y="45" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="52" height="52">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-5" y="44" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="41">
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="52" height="52">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-10" y="31" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="52">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-10" y="31" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="52" height="52">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-10" y="34" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<uol name="stand2" value="../40/stand2" />
<uol name="alert" value="../40/alert" />
<uol name="swingT1" value="../40/swingT1" />
<uol name="swingT2" value="../40/swingT2" />
<uol name="swingTF" value="../40/swingTF" />
<uol name="swingT3" value="../40/swingT3" />
<uol name="stabO1" value="../40/stabO1" />
<uol name="stabO2" value="../40/stabO2" />
<uol name="stabOF" value="../40/stabOF" />
<uol name="proneStab" value="../40/proneStab" />
<uol name="prone" value="../40/prone" />
<uol name="fly" value="../40/fly" />
<uol name="jump" value="../40/jump" />
</imgdir>
<imgdir name="42">
<uol name="walk2" value="../41/walk2" />
<uol name="stand2" value="../40/stand2" />
<uol name="alert" value="../40/alert" />
<uol name="swingT1" value="../40/swingT1" />
<uol name="swingT2" value="../40/swingT2" />
<uol name="swingTF" value="../40/swingTF" />
<uol name="swingT3" value="../40/swingT3" />
<uol name="stabO1" value="../40/stabO1" />
<uol name="stabO2" value="../40/stabO2" />
<uol name="stabOF" value="../40/stabOF" />
<uol name="proneStab" value="../40/proneStab" />
<uol name="prone" value="../40/prone" />
<uol name="fly" value="../40/fly" />
<uol name="jump" value="../40/jump" />
</imgdir>
</imgdir>