Files
sweetgum-server/wz/Character.wz/Weapon/01702040.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

272 lines
8.8 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702040.img">
<imgdir name="info">
<canvas name="icon" width="34" height="34">
<vector name="origin" x="1" y="33" />
</canvas>
<canvas name="iconRaw" width="34" height="34">
<vector name="origin" x="1" y="33" />
</canvas>
<string name="islot" value="WpSi" />
<string name="vslot" value="WpSi" />
<int name="reqJob" value="0" />
<int name="reqLevel" value="0" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="cash" value="1" />
</imgdir>
<imgdir name="45">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="68" height="20">
<vector name="origin" x="5" y="5" />
<imgdir name="map">
<vector name="navel" x="20" y="1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="65" height="31">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="17" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="65" height="31">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="9" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="68" height="20">
<vector name="origin" x="10" y="5" />
<imgdir name="map">
<vector name="navel" x="16" y="-3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="68" height="20">
<vector name="origin" x="10" y="5" />
<imgdir name="map">
<vector name="navel" x="16" y="-2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="68" height="20">
<vector name="origin" x="10" y="5" />
<imgdir name="map">
<vector name="navel" x="16" y="-3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="31" height="65">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="3" y="31" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="31" height="65">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="3" y="29" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="31" height="65">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="3" y="27" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="68" height="20">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-15" y="31" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="65" height="31">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="9" y="39" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="65" height="31">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="62" y="-5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="65" height="31">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-17" y="13" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="68" height="20">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-9" y="-3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="31" height="65">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="23" y="69" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="28" height="68">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="23" y="36" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="42" height="68">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="23" y="36" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="35" height="65">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="31" y="40" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="42" height="68">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="27" y="41" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="20" height="68">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="26" y="40" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="68" height="20">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="66" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="68" height="20">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="81" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="31" height="65">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="9" y="32" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="31" height="65">
<vector name="origin" x="17" y="6" />
<imgdir name="map">
<vector name="navel" x="4" y="30" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>