Files
sweetgum-server/wz/Character.wz/Weapon/01702033.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

357 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702033.img">
<imgdir name="info">
<canvas name="icon" width="33" height="33">
<vector name="origin" x="1" y="33" />
</canvas>
<canvas name="iconRaw" width="33" height="33">
<vector name="origin" x="1" y="33" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="reqJob" value="0" />
<int name="reqLevel" value="0" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="cash" value="1" />
</imgdir>
<imgdir name="37">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="11" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="68" height="34">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="10" y="18" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="11" y="9" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="72" height="28">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="15" y="4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="72" height="28">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="11" y="4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="56" height="63">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="19" y="33" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="56" height="63">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="18" y="32" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="56" height="63">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="19" y="31" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="30" y="7" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="72" height="28">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="28" y="5" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="34" height="68">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-20" y="52" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="63" height="56">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="32" y="40" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="34" height="68">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="20" y="42" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="72">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-20" y="30" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="34" height="68">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-21" y="43" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="45" y="12" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="24" y="11" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="10" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="68" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="48" y="25" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="68" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="28" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="68" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="45" y="23" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="25" height="71">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="1" y="23" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="71">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="15" y="23" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon" />
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="25" height="71">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="4" y="26" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="71">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="21" y="28" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="50" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="65" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="63" height="56">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="35" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="63" height="56">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="34" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="38">
<uol name="walk1" value="../37/walk1" />
<uol name="stand1" value="../37/stand1" />
<uol name="alert" value="../37/alert" />
<uol name="swingO1" value="../37/swingO1" />
<uol name="swingO2" value="../37/swingO2" />
<uol name="swingO3" value="../37/swingO3" />
<uol name="stabO1" value="../37/stabO1" />
<uol name="stabO2" value="../37/stabO2" />
<uol name="shoot1" value="../37/shoot1" />
<uol name="shootF" value="../37/shootF" />
<uol name="proneStab" value="../37/proneStab" />
<uol name="prone" value="../37/prone" />
<uol name="heal" value="../37/heal" />
<uol name="fly" value="../37/fly" />
<uol name="jump" value="../37/jump" />
</imgdir>
</imgdir>