Files
sweetgum-server/wz/Character.wz/Weapon/01702022.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

414 lines
13 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702022.img">
<imgdir name="info">
<canvas name="icon" width="37" height="37">
<vector name="origin" x="3" y="35" />
</canvas>
<canvas name="iconRaw" width="37" height="37">
<vector name="origin" x="3" y="35" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="reqJob" value="0" />
<int name="reqLevel" value="0" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="cash" value="1" />
</imgdir>
<imgdir name="44">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="69" height="24">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="5" y="4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="69" height="34">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="4" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="69" height="24">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="6" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="59" height="58">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-12" y="41" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="59" height="58">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-11" y="42" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="59" height="58">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-14" y="42" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="69" height="24">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="5" y="4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="59" height="58">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-10" y="41" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="59" height="58">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-11" y="41" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="58">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-12" y="41" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="58" height="57">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="36" y="45" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="58" height="57">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="35" y="43" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="58" height="57">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="36" y="42" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="59" height="58">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-2" y="54" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="68">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="28" y="54" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="69" height="34">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="29" y="2" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="69" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-11" y="50" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="68">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="71" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="69" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="50" y="-4" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="59" height="58">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="8" y="62" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="68">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="60" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="69" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="31" y="-1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="69" height="24">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="39" y="9" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="69" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="40" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="69" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-8" y="50" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="69" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="49" y="-3" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="69" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="36" y="3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="69" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="35" y="3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="69" height="24">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="60" y="10" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="69" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="43" y="4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="69" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="39" y="5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="67" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="51" y="21" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon" />
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="57" height="57">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="19" y="13" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="69" height="24">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="63" y="10" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="69" height="24">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="86" y="10" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="59" height="58">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-2" y="46" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="59" height="58">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-5" y="48" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>