Files
sweetgum-server/wz/Character.wz/Weapon/01492021.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

402 lines
13 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01492021.img">
<imgdir name="info">
<canvas name="icon" width="31" height="29">
<vector name="origin" x="-1" y="29" />
</canvas>
<canvas name="iconRaw" width="31" height="26">
<vector name="origin" x="-1" y="29" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="9" />
<string name="afterImage" value="gun" />
<string name="sfx" value="gun" />
<int name="reqJob" value="16" />
<int name="reqLevel" value="43" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="44" />
<int name="incEVA" value="20" />
<int name="incDEX" value="3" />
<int name="tuc" value="7" />
<int name="price" value="70000" />
<int name="attackSpeed" value="5" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="29" height="18">
<vector name="origin" x="33" y="12" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="18" height="22">
<vector name="origin" x="20" y="1" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="29" height="18">
<vector name="origin" x="33" y="12" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="22" height="14">
<vector name="origin" x="26" y="20" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="19" height="23">
<vector name="origin" x="21" y="-2" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="19" height="23">
<vector name="origin" x="21" y="-1" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="18" height="23">
<vector name="origin" x="21" y="-2" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="24" height="19">
<vector name="origin" x="28" y="16" />
<imgdir name="map">
<vector name="muzzle" x="-28" y="-9" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="24" height="19">
<vector name="origin" x="28" y="14" />
<imgdir name="map">
<vector name="muzzle" x="-28" y="-7" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="24" height="19">
<vector name="origin" x="28" y="12" />
<imgdir name="map">
<vector name="muzzle" x="-28" y="-5" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="30" height="18">
<vector name="origin" x="48" y="19" />
<imgdir name="map">
<vector name="muzzle" x="-48" y="-12" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="3">
<canvas name="weapon" width="22" height="23">
<vector name="origin" x="32" y="-6" />
<imgdir name="map">
<vector name="muzzle" x="-31" y="29" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="22" height="23">
<vector name="origin" x="-9" y="41" />
<imgdir name="map">
<vector name="muzzle" x="29" y="-41" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="23">
<vector name="origin" x="36" y="29" />
<imgdir name="map">
<vector name="muzzle" x="-36" y="-27" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="18" height="23">
<vector name="origin" x="25" y="-5" />
<imgdir name="map">
<vector name="muzzle" x="-24" y="28" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="1">
<canvas name="weapon" width="30" height="18">
<vector name="origin" x="42" y="23" />
<imgdir name="map">
<vector name="muzzle" x="-42" y="-16" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="22" height="23">
<vector name="origin" x="-1" y="-2" />
<imgdir name="map">
<vector name="muzzle" x="22" y="25" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="27" height="16">
<vector name="origin" x="-9" y="6" />
<imgdir name="map">
<vector name="muzzle" x="36" y="8" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="19" height="23">
<vector name="origin" x="-11" y="-1" />
<imgdir name="map">
<vector name="muzzle" x="29" y="24" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="22" height="23">
<vector name="origin" x="11" y="11" />
<imgdir name="map">
<vector name="muzzle" x="9" y="-11" />
<vector name="navel" x="-8" y="32" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="18">
<vector name="origin" x="15" y="9" />
<imgdir name="map">
<vector name="muzzle" x="-15" y="-2" />
<vector name="navel" x="28" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="18" height="23">
<vector name="origin" x="25" y="-5" />
<imgdir name="map">
<vector name="muzzle" x="-24" y="28" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="2">
<canvas name="weapon" width="22" height="23">
<vector name="origin" x="-2" y="-2" />
<imgdir name="map">
<vector name="muzzle" x="23" y="25" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="3">
<canvas name="weapon" width="25" height="23">
<vector name="origin" x="27" y="-3" />
<imgdir name="map">
<vector name="muzzle" x="-26" y="26" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="1">
<canvas name="weapon" width="6" height="8">
<vector name="origin" x="16" y="7" />
<imgdir name="map">
<vector name="muzzle" x="-15" y="-6" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="30" height="18">
<vector name="origin" x="47" y="19" />
<imgdir name="map">
<vector name="muzzle" x="-47" y="-12" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="30" height="18">
<vector name="origin" x="47" y="20" />
<imgdir name="map">
<vector name="muzzle" x="-47" y="-13" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot2">
<imgdir name="0">
<canvas name="weapon" width="30" height="18">
<vector name="origin" x="39" y="19" />
<imgdir name="map">
<vector name="muzzle" x="-39" y="-12" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="30" height="18">
<vector name="origin" x="61" y="15" />
<imgdir name="map">
<vector name="muzzle" x="-61" y="-8" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="18">
<vector name="origin" x="61" y="15" />
<imgdir name="map">
<vector name="muzzle" x="-61" y="-8" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="23" height="19">
<vector name="origin" x="27" y="18" />
<imgdir name="map">
<vector name="muzzle" x="-27" y="-11" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="23" height="19">
<vector name="origin" x="27" y="18" />
<imgdir name="map">
<vector name="muzzle" x="-26" y="-11" />
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="23" height="19">
<vector name="origin" x="26" y="17" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>