Files
sweetgum-server/wz/Character.wz/Weapon/01482013.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

1025 lines
34 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01482013.img">
<imgdir name="info">
<canvas name="icon" width="32" height="33">
<vector name="origin" x="-1" y="33" />
</canvas>
<canvas name="iconRaw" width="32" height="33">
<vector name="origin" x="-1" y="33" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="8" />
<string name="afterImage" value="knuckle" />
<string name="sfx" value="knuckle" />
<int name="reqJob" value="16" />
<int name="reqLevel" value="110" />
<int name="reqSTR" value="300" />
<int name="reqDEX" value="110" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="78" />
<int name="tuc" value="7" />
<int name="price" value="510000" />
<int name="attackSpeed" value="5" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weaponOverBody" width="3" height="3">
<vector name="origin" x="6" y="2" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="12" height="22">
<vector name="origin" x="-6" y="9" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverBody" width="3" height="3">
<vector name="origin" x="6" y="2" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="18" height="17">
<vector name="origin" x="4" y="4" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverBody" width="3" height="3">
<vector name="origin" x="6" y="2" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="12" height="22">
<vector name="origin" x="-6" y="9" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weaponOverBody" width="3" height="3">
<vector name="origin" x="12" y="2" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="12" height="21">
<vector name="origin" x="-8" y="11" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weaponOverBody" width="6" height="4">
<vector name="origin" x="8" y="-1" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="12" height="22">
<vector name="origin" x="-6" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverBody" width="7" height="5">
<vector name="origin" x="10" y="0" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="12" height="22">
<vector name="origin" x="-6" y="6" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverBody" width="8" height="5">
<vector name="origin" x="12" y="-1" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="12" height="22">
<vector name="origin" x="-6" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weaponOverGlove" width="25" height="16">
<vector name="origin" x="12" y="6" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverGlove" width="25" height="16">
<vector name="origin" x="12" y="4" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverGlove" width="25" height="16">
<vector name="origin" x="12" y="2" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="1">
<canvas name="weaponOverBody" width="6" height="5">
<vector name="origin" x="-9" y="6" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponArmOverHair" width="9" height="22">
<vector name="origin" x="12" y="13" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponArmOverHair" width="18" height="17">
<vector name="origin" x="-8" y="28" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weaponOverBody" width="3" height="3">
<vector name="origin" x="7" y="3" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weapon" width="17" height="17">
<vector name="origin" x="26" y="23" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="17" height="17">
<vector name="origin" x="29" y="19" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverArm" width="17" height="18">
<vector name="origin" x="-10" y="8" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
<canvas name="weaponOverBody" width="4" height="5">
<vector name="origin" x="14" y="13" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weaponOverBody" width="6" height="5">
<vector name="origin" x="21" y="8" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="19" height="13">
<vector name="origin" x="-9" y="19" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponArmOverHair" width="21" height="11">
<vector name="origin" x="28" y="9" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weaponOverBody" width="6" height="4">
<vector name="origin" x="14" y="3" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
<canvas name="weaponOverGlove" width="17" height="16">
<vector name="origin" x="-10" y="14" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="8" height="4">
<vector name="origin" x="17" y="-6" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
<canvas name="weaponOverBody" width="21" height="12">
<vector name="origin" x="-6" y="22" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weaponOverArm" width="5" height="4">
<vector name="origin" x="-2" y="19" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
<canvas name="weaponArmOverHair" width="18" height="19">
<vector name="origin" x="-10" y="35" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverArm" width="4" height="4">
<vector name="origin" x="18" y="8" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
<canvas name="weaponArmOverHair" width="19" height="18">
<vector name="origin" x="24" y="29" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverArm" width="18" height="18">
<vector name="origin" x="25" y="-2" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="1">
<canvas name="weaponOverArm" width="21" height="9">
<vector name="origin" x="25" y="9" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
<canvas name="weaponOverBody" width="4" height="4">
<vector name="origin" x="16" y="7" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="18" height="16">
<vector name="origin" x="-2" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
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</canvas>
<canvas name="weaponOverArm" width="5" height="4">
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</canvas>
</imgdir>
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<vector name="origin" x="2" y="4" />
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<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
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</canvas>
<canvas name="weaponArmOverHair" width="18" height="20">
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</canvas>
</imgdir>
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</imgdir>
<imgdir name="2">
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</imgdir>
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</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
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</imgdir>
<imgdir name="1">
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</imgdir>
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</imgdir>
</imgdir>
<imgdir name="swingPF">
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</imgdir>
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<imgdir name="map">
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</imgdir>
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</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
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<imgdir name="map">
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</canvas>
</imgdir>
<imgdir name="3">
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</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
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<canvas name="weaponArmOverHair" width="12" height="22">
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<canvas name="weaponOverBody" width="4" height="5">
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<imgdir name="map">
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<string name="z" value="weapon" />
</canvas>
</imgdir>
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</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
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</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
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</canvas>
</imgdir>
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<imgdir name="map">
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</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
<canvas name="weaponOverBody" width="4" height="5">
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<imgdir name="map">
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<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
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<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
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<imgdir name="map">
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</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
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<imgdir name="map">
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</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
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<imgdir name="map">
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</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
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