Files
sweetgum-server/wz/Character.wz/Weapon/01482003.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

1025 lines
34 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01482003.img">
<imgdir name="info">
<canvas name="icon" width="26" height="29">
<vector name="origin" x="-4" y="29" />
</canvas>
<canvas name="iconRaw" width="25" height="25">
<vector name="origin" x="-4" y="29" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="reqJob" value="16" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="8" />
<string name="afterImage" value="knuckle" />
<string name="sfx" value="knuckle" />
<int name="reqLevel" value="25" />
<int name="reqSTR" value="45" />
<int name="reqDEX" value="25" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="30" />
<int name="tuc" value="7" />
<int name="price" value="10000" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weaponOverBody" width="7" height="14">
<vector name="origin" x="14" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="14" height="7">
<vector name="origin" x="-6" y="-1" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverBody" width="6" height="14">
<vector name="origin" x="9" y="4" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="11" height="11">
<vector name="origin" x="2" y="0" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverBody" width="7" height="14">
<vector name="origin" x="14" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="14" height="7">
<vector name="origin" x="-6" y="-1" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weaponOverBody" width="7" height="14">
<vector name="origin" x="16" y="11" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="14" height="7">
<vector name="origin" x="-8" y="2" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weaponOverBody" width="10" height="7">
<vector name="origin" x="11" y="-5" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="14" height="7">
<vector name="origin" x="-6" y="-5" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverBody" width="10" height="7">
<vector name="origin" x="12" y="-4" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="14" height="7">
<vector name="origin" x="-6" y="-4" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverBody" width="11" height="7">
<vector name="origin" x="14" y="-5" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="14" height="7">
<vector name="origin" x="-6" y="-5" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weaponOverGlove" width="18" height="18">
<vector name="origin" x="12" y="8" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverGlove" width="18" height="18">
<vector name="origin" x="12" y="6" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverGlove" width="18" height="18">
<vector name="origin" x="12" y="4" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="1">
<canvas name="weaponOverBody" width="4" height="6">
<vector name="origin" x="-12" y="2" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponArmOverHair" width="14" height="7">
<vector name="origin" x="14" y="2" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponArmOverHair" width="11" height="11">
<vector name="origin" x="-15" y="27" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weaponOverBody" width="8" height="13">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weapon" width="14" height="7">
<vector name="origin" x="24" y="20" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="11" height="11">
<vector name="origin" x="28" y="18" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverArm" width="11" height="11">
<vector name="origin" x="-15" y="3" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
<canvas name="weaponOverBody" width="12" height="8">
<vector name="origin" x="21" y="14" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weaponOverBody" width="8" height="8">
<vector name="origin" x="28" y="11" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
<canvas name="weaponOverArm" width="11" height="11">
<vector name="origin" x="-16" y="19" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponArmOverHair" width="7" height="14">
<vector name="origin" x="24" y="10" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weaponOverBody" width="14" height="7">
<vector name="origin" x="17" y="0" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
<canvas name="weaponOverGlove" width="11" height="11">
<vector name="origin" x="-15" y="11" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="12" height="5">
<vector name="origin" x="19" y="-7" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
<canvas name="weaponOverBody" width="9" height="9">
<vector name="origin" x="-14" y="21" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weaponOverArm" width="11" height="11">
<vector name="origin" x="-6" y="30" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
<canvas name="weaponArmOverHair" width="11" height="11">
<vector name="origin" x="-16" y="33" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverArm" width="11" height="11">
<vector name="origin" x="26" y="19" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
<canvas name="weaponArmOverHair" width="11" height="11">
<vector name="origin" x="22" y="28" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverArm" width="11" height="11">
<vector name="origin" x="23" y="-8" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="1">
<canvas name="weaponOverArm" width="7" height="14">
<vector name="origin" x="20" y="11" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
<canvas name="weaponOverBody" width="11" height="11">
<vector name="origin" x="24" y="16" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="17" height="15">
<vector name="origin" x="-2" y="1" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
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</canvas>
<canvas name="weaponOverArm" width="11" height="11">
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</canvas>
</imgdir>
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</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
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</canvas>
<canvas name="weaponArmOverHair" width="11" height="11">
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</canvas>
</imgdir>
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</imgdir>
<imgdir name="2">
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<imgdir name="map">
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</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
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<string name="z" value="weaponOverArm" />
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</imgdir>
<imgdir name="1">
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</imgdir>
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</imgdir>
</imgdir>
<imgdir name="swingPF">
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</imgdir>
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<imgdir name="map">
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</imgdir>
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</imgdir>
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</imgdir>
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</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
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<imgdir name="map">
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</imgdir>
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</canvas>
</imgdir>
<imgdir name="3">
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</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weaponArmOverHair" width="14" height="7">
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</imgdir>
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</canvas>
<canvas name="weaponOverBody" width="7" height="14">
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<imgdir name="map">
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</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
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</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
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</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
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</canvas>
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</canvas>
</imgdir>
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<imgdir name="map">
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</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
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<imgdir name="map">
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</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
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<vector name="origin" x="7" y="1" />
<imgdir name="map">
<vector name="navel" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
<canvas name="weapon" width="14" height="7">
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<imgdir name="map">
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</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
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<imgdir name="map">
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</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
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<imgdir name="map">
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</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
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