Files
sweetgum-server/wz/Character.wz/Weapon/01472075.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

346 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01472075.img">
<imgdir name="info">
<canvas name="icon" width="27" height="29">
<vector name="origin" x="-3" y="28" />
</canvas>
<canvas name="iconRaw" width="27" height="27">
<vector name="origin" x="-3" y="28" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="7" />
<string name="afterImage" value="swordOL" />
<string name="sfx" value="tGlove" />
<int name="reqJob" value="8" />
<int name="reqLevel" value="80" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="120" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="230" />
<int name="incPAD" value="38" />
<int name="incPDD" value="5" />
<int name="incLUK" value="2" />
<int name="attackSpeed" value="4" />
<int name="tuc" value="7" />
<int name="price" value="1" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="18" height="34">
<vector name="origin" x="8" y="13" />
<imgdir name="map">
<vector name="hand" x="0" y="-1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="27" height="27">
<vector name="origin" x="16" y="13" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="19" height="33">
<vector name="origin" x="9" y="14" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="18" height="34">
<vector name="origin" x="8" y="12" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="27" height="27">
<vector name="origin" x="18" y="12" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="27" height="27">
<vector name="origin" x="17" y="11" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="27" height="27">
<vector name="origin" x="18" y="10" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="16" height="14">
<vector name="origin" x="15" y="9" />
<imgdir name="map">
<vector name="navel" x="5" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="18" height="34">
<vector name="origin" x="9" y="16" />
<imgdir name="map">
<vector name="navel" x="8" y="-1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="32" height="22">
<vector name="origin" x="13" y="13" />
<imgdir name="map">
<vector name="navel" x="-19" y="19" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="19" height="33">
<vector name="origin" x="10" y="20" />
<imgdir name="map">
<vector name="navel" x="17" y="16" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="18">
<vector name="origin" x="21" y="20" />
<imgdir name="map">
<vector name="navel" x="21" y="1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="26" height="27">
<vector name="origin" x="12" y="12" />
<imgdir name="map">
<vector name="navel" x="-19" y="-1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="34" height="18">
<vector name="origin" x="16" y="8" />
<imgdir name="map">
<vector name="navel" x="-20" y="13" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="19">
<vector name="origin" x="17" y="9" />
<imgdir name="map">
<vector name="navel" x="20" y="3" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="16" height="14">
<vector name="origin" x="10" y="8" />
<imgdir name="map">
<vector name="navel" x="7" y="1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="26" height="27">
<vector name="origin" x="13" y="13" />
<imgdir name="map">
<vector name="navel" x="-21" y="5" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="33" height="19">
<vector name="origin" x="14" y="12" />
<imgdir name="map">
<vector name="navel" x="-20" y="15" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="18" height="34">
<vector name="origin" x="8" y="12" />
<imgdir name="map">
<vector name="navel" x="-14" y="-3" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="34" height="18">
<vector name="origin" x="20" y="10" />
<imgdir name="map">
<vector name="navel" x="26" y="7" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="34" height="18">
<vector name="origin" x="22" y="8" />
<imgdir name="map">
<vector name="navel" x="-11" y="12" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="34" height="18">
<vector name="origin" x="22" y="9" />
<imgdir name="map">
<vector name="navel" x="23" y="7" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="18" height="34">
<vector name="origin" x="9" y="12" />
<imgdir name="map">
<vector name="navel" x="-7" y="1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="27">
<vector name="origin" x="-24" y="16" />
<imgdir name="map">
<vector name="navel" x="23" y="-6" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="34" height="18">
<vector name="origin" x="27" y="21" />
<imgdir name="map">
<vector name="navel" x="23" y="-6" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="34" height="18">
<vector name="origin" x="22" y="9" />
<imgdir name="map">
<vector name="navel" x="9" y="2" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="34" height="18">
<vector name="origin" x="22" y="9" />
<imgdir name="map">
<vector name="navel" x="25" y="1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="27" height="27">
<vector name="origin" x="15" y="16" />
<imgdir name="map">
<vector name="navel" x="-3" y="9" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="27" height="27">
<vector name="origin" x="15" y="16" />
<imgdir name="map">
<vector name="navel" x="-4" y="8" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
</imgdir>