Files
sweetgum-server/wz/Character.wz/Weapon/01472001.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

327 lines
10 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01472001.img">
<imgdir name="info">
<canvas name="icon" width="28" height="29">
<vector name="origin" x="-4" y="29" />
</canvas>
<canvas name="iconRaw" width="27" height="29">
<vector name="origin" x="-5" y="29" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="7" />
<string name="afterImage" value="swordOL" />
<string name="sfx" value="tGlove" />
<int name="reqJob" value="8" />
<int name="reqLevel" value="15" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="30" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="35" />
<int name="incPAD" value="12" />
<int name="incPDD" value="1" />
<int name="tuc" value="7" />
<int name="price" value="4000" />
<int name="attackSpeed" value="4" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="11" height="13">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-20" y="1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="15" height="13">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-20" y="2" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="14" height="16">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-18" y="4" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="11" height="13">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-20" y="1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="15" height="13">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="-16" y="-2" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="15" height="13">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="-17" y="-3" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="15" height="13">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="-16" y="-4" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="1">
<canvas name="weapon" width="9" height="13">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="1" y="4" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="17" height="15">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-18" y="20" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="13" height="12">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="10" y="14" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="13" height="13">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="13" y="10" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="15" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-21" y="3" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="16" height="13">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-20" y="12" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="16" height="12">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="5" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="14" height="16">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-23" y="12" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="17" height="10">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-19" y="15" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="11" height="13">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-21" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="17" height="10">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="20" y="7" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="13" height="12">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-18" y="11" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="17" height="10">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="18" y="7" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="11" height="13">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-14" y="4" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="11" height="13">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-18" y="1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="17" height="10">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="22" y="7" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="15" height="10">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="9" y="4" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="17" height="10">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="26" y="4" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="14" height="15">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-11" y="10" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="14" height="15">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-12" y="9" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
</imgdir>