Files
sweetgum-server/wz/Character.wz/Weapon/01442082.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

374 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01442082.img">
<imgdir name="info">
<canvas name="icon" width="35" height="35">
<vector name="origin" x="0" y="35" />
</canvas>
<canvas name="iconRaw" width="35" height="35">
<vector name="origin" x="0" y="35" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="2" />
<string name="afterImage" value="poleArm" />
<string name="sfx" value="poleArm" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="35" />
<int name="reqSTR" value="115" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="62" />
<int name="tuc" value="7" />
<int name="price" value="1" />
<int name="attackSpeed" value="8" />
<int name="cash" value="0" />
<int name="tradeBlock" value="1" />
<int name="tradeAvailable" value="1" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="74" height="53">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="6" y="26" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="56">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="1" y="29" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="74" height="49">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="6" y="25" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="70" height="56">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="1" y="29" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="74" height="53">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="5" y="27" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="74" height="49">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="6" y="24" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="74" height="49">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="32" y="27" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="74" height="49">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="31" y="26" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="74" height="49">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="32" y="25" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="81" height="36">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-2" y="38" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="36" height="81">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="36" y="71" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="81" height="36">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="50" y="-5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="81" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-4" y="50" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="36" height="81">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="75" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="81" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="71" y="-10" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="81" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="14" y="40" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="81">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="9" y="71" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="81" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="49" y="-5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="81" height="31">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="40" y="15" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="81" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="39" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="81" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="1" y="51" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="81" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="74" y="-10" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="81" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="41" y="1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="81" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="44" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="81" height="31">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="63" y="15" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="81" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="47" y="2" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="81" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="49" y="3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="81" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="54" y="24" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon" />
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="74" height="49">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="31" y="9" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="81" height="31">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="68" y="13" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="81" height="31">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="83" y="13" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="74" height="49">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="17" y="33" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="74" height="49">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="16" y="33" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>