Files
sweetgum-server/wz/Character.wz/Weapon/01442045.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

372 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01442045.img">
<imgdir name="info">
<canvas name="icon" width="33" height="36">
<vector name="origin" x="0" y="34" />
</canvas>
<canvas name="iconRaw" width="33" height="36">
<vector name="origin" x="0" y="34" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="2" />
<string name="afterImage" value="poleArm" />
<string name="sfx" value="poleArm" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="110" />
<int name="reqSTR" value="340" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="107" />
<int name="tuc" value="7" />
<int name="price" value="570000" />
<int name="attackSpeed" value="8" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="74" height="78">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="2" y="47" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="72" height="81">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="1" y="48" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="78" height="76">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="3" y="48" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="72" height="81">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="1" y="49" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="74" height="78">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="2" y="46" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="77" height="76">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="4" y="44" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="93" height="56">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="46" y="30" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="93" height="56">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="45" y="29" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="93" height="56">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="46" y="28" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="74" height="78">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-2" y="75" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="43" height="100">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="38" y="79" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="101" height="44">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="57" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="101" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="57" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="39" height="100">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="13" y="90" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="101" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="80" y="-5" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="74" height="78">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="14" y="78" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="39" height="100">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="88" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="101" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="63" y="-1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="103" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="56" y="14" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="101" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="50" y="11" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="101" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="5" y="56" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="101" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="79" y="-3" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="101" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="54" y="5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="101" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="58" y="4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="103" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="81" y="15" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="101" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="62" y="4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="101" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="63" y="6" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="101" height="39">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="69" y="23" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon" />
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="74" height="78">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="18" y="29" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="103" height="35">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="91" y="14" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="103" height="35">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="106" y="14" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="74" height="78">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="8" y="57" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="74" height="78">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="8" y="55" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>