Files
sweetgum-server/wz/Character.wz/Weapon/01442042.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

376 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01442042.img">
<imgdir name="info">
<canvas name="icon" width="37" height="34">
<vector name="origin" x="0" y="34" />
</canvas>
<canvas name="iconRaw" width="37" height="33">
<vector name="origin" x="0" y="33" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="2" />
<string name="afterImage" value="poleArm" />
<string name="sfx" value="poleArm" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="60" />
<int name="reqSTR" value="190" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="87" />
<int name="tuc" value="7" />
<int name="price" value="300000" />
<int name="attackSpeed" value="8" />
<int name="cash" value="0" />
<int name="tradeBlock" value="1" />
<int name="notSale" value="1" />
<int name="only" value="1" />
<int name="expireOnLogout" value="1" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="72" height="73">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-5" y="45" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="69" height="76">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-4" y="47" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="75" height="69">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-3" y="43" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="69" height="76">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-5" y="49" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="72" height="73">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-5" y="46" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="75" height="69">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-4" y="43" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="54" y="14" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="53" y="13" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="54" y="12" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="69" height="76">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="2" y="69" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="98">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="30" y="81" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="98" height="33">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="59" y="-2" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="98" height="33">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="2" y="45" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="97">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="85" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="98" height="33">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="78" y="-7" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="98" height="33">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="18" y="35" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="97">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="10" y="80" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="98" height="33">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="61" y="-3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="113" height="22">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="68" y="10" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="108" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="65" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="98" height="33">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="6" y="46" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="98" height="33">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="82" y="-7" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="98" height="33">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="54" y="3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="98" height="33">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="57" y="2" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="101" height="22">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="79" y="11" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="98" height="33">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="61" y="3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="98" height="33">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="64" y="5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="70" y="17" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon" />
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="73" height="67">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="29" y="17" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="101" height="22">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="92" y="11" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="101" height="22">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="105" y="11" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="75" height="69">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="9" y="50" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="75" height="69">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="8" y="49" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>