Files
sweetgum-server/wz/Character.wz/Weapon/01442024.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

374 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01442024.img">
<imgdir name="info">
<canvas name="icon" width="34" height="33">
<vector name="origin" x="1" y="33" />
</canvas>
<canvas name="iconRaw" width="34" height="32">
<vector name="origin" x="1" y="33" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="2" />
<string name="afterImage" value="poleArm" />
<string name="sfx" value="poleArm" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="43" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="68" />
<int name="incACC" value="30" />
<int name="incSTR" value="2" />
<int name="tuc" value="7" />
<int name="price" value="100000" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="82" height="75">
<vector name="origin" x="5" y="5" />
<imgdir name="map">
<vector name="navel" x="18" y="47" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="77" height="79">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="47" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="85" height="72">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="46" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="77" height="79">
<vector name="origin" x="10" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="48" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="82" height="75">
<vector name="origin" x="10" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="46" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="85" height="72">
<vector name="origin" x="10" y="5" />
<imgdir name="map">
<vector name="navel" x="15" y="42" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="81" height="76">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="50" y="52" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="81" height="76">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="50" y="50" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="81" height="76">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="50" y="48" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="105" height="38">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="2" y="39" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="40" height="107">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="36" y="87" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="105" height="38">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="62" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="105" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-1" y="52" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="102">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="13" y="92" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="105" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="84" y="-5" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="81" height="75">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="14" y="74" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="102">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="90" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="105" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="67" y="-3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="107" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="63" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="105" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="61" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="105" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="4" y="51" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="105" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="84" y="-4" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="105" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="59" y="4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="105" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="65" y="3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="107" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="85" y="9" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="105" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="66" y="4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="105" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="68" y="5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="102" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="71" y="21" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon" />
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="82" height="76">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="39" y="15" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="107" height="25">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="95" y="8" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="107" height="25">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="110" y="8" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="85" height="72">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="15" y="48" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="85" height="72">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="14" y="47" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>