Files
sweetgum-server/wz/Character.wz/Weapon/01442007.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

372 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01442007.img">
<imgdir name="info">
<canvas name="icon" width="30" height="32">
<vector name="origin" x="-1" y="32" />
</canvas>
<canvas name="iconRaw" width="30" height="30">
<vector name="origin" x="-1" y="32" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="2" />
<string name="afterImage" value="poleArm" />
<string name="sfx" value="poleArm" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="20" />
<int name="reqSTR" value="20" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="42" />
<int name="tuc" value="7" />
<int name="price" value="6000" />
<int name="attackSpeed" value="7" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="55" height="55">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-5" y="30" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="58">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-6" y="32" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="57" height="53">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-5" y="32" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="52" height="58">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-6" y="33" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="55" height="55">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-5" y="31" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="57" height="53">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-5" y="31" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="57" height="53">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="23" y="30" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="53">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="22" y="29" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="57" height="53">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="23" y="28" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="55" height="55">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-4" y="56" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="71">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="24" y="61" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="40" y="-4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-5" y="41" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="71">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="10" y="66" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="62" y="-9" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="55" height="55">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="56" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="71">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="10" y="59" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="40" y="-4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="73" height="10">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="36" y="3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="32" y="6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-2" y="41" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="63" y="-9" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="33" y="1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="35" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="73" height="10">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="56" y="4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="39" y="1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="40" y="2" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="47" y="13" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon" />
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="52" height="49">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="15" y="9" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="73" height="10">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="71" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="73" height="10">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="85" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="57" height="53">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="6" y="39" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="57" height="53">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="4" y="38" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>