Files
sweetgum-server/wz/Character.wz/Weapon/01442001.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

372 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01442001.img">
<imgdir name="info">
<canvas name="icon" width="30" height="36">
<vector name="origin" x="0" y="36" />
</canvas>
<canvas name="iconRaw" width="30" height="36">
<vector name="origin" x="0" y="36" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="2" />
<string name="afterImage" value="poleArm" />
<string name="sfx" value="poleArm" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="30" />
<int name="reqSTR" value="100" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="52" />
<int name="tuc" value="7" />
<int name="price" value="22500" />
<int name="attackSpeed" value="8" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="85" height="52">
<vector name="origin" x="5" y="5" />
<imgdir name="map">
<vector name="navel" x="16" y="32" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="78" height="54">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="4" y="33" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="87" height="48">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="9" y="30" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="78" height="54">
<vector name="origin" x="10" y="5" />
<imgdir name="map">
<vector name="navel" x="5" y="33" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="85" height="52">
<vector name="origin" x="10" y="5" />
<imgdir name="map">
<vector name="navel" x="9" y="33" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="87" height="48">
<vector name="origin" x="10" y="5" />
<imgdir name="map">
<vector name="navel" x="10" y="29" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="87" height="48">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="51" y="27" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="87" height="48">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="51" y="25" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="87" height="48">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="51" y="23" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="89" height="38">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="2" y="39" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="89">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="38" y="75" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="89" height="38">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="54" y="-4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="89" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-1" y="52" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="32" height="99">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="89" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="89" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="75" y="-8" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="79" height="56">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="15" y="57" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="32" height="99">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="10" y="85" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="89" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="55" y="-5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="98" height="24">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="59" y="9" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="98" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="58" y="4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="89" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="2" y="52" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="89" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="77" y="-9" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="98" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="58" y="-1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="98" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="61" y="-2" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="98" height="24">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="80" y="9" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="98" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="65" y="-1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="98" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="66" y="1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="98" height="32">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="72" y="20" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon" />
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="72" height="78">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="28" y="16" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="98" height="24">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="89" y="11" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="98" height="24">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="104" y="11" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="87" height="48">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="15" y="34" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="87" height="48">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="14" y="33" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>