Files
sweetgum-server/wz/Character.wz/Weapon/01432057.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

374 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01432057.img">
<imgdir name="info">
<canvas name="icon" width="33" height="28">
<vector name="origin" x="2" y="28" />
</canvas>
<canvas name="iconRaw" width="33" height="27">
<vector name="origin" x="2" y="28" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="2" />
<string name="afterImage" value="spear" />
<string name="sfx" value="spear" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="35" />
<int name="reqSTR" value="115" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="62" />
<int name="tuc" value="7" />
<int name="price" value="1" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
<int name="tradeBlock" value="1" />
<int name="tradeAvailable" value="1" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="82" height="62">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-3" y="40" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="75" height="64">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-4" y="41" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="85" height="58">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-3" y="39" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="75" height="64">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-2" y="40" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="82" height="62">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-1" y="39" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="85" height="58">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="0" y="36" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="82" height="62">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="43" y="39" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="82" height="62">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="42" y="38" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="82" height="62">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="43" y="37" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="93" height="46">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="4" y="46" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="23" height="103">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="22" y="88" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="93" height="45">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="58" y="-1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="103" height="23">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-2" y="38" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="62" height="82">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="15" y="75" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="93" height="45">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="76" y="-3" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="103" height="23">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="18" y="25" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="62" height="82">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="14" y="67" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="93" height="45">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="58" y="-1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="103" height="16">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="62" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="103" height="23">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="61" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="103" height="23">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="37" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="103" height="23">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="87" y="-7" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="103" height="23">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="65" y="1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="103" height="23">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="68" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="103" height="16">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="83" y="9" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="103" height="23">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="70" y="2" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="103" height="23">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="72" y="3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="41">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="72" y="28" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon" />
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="93" height="46">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="47" y="13" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="103" height="16">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="90" y="8" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="103" height="16">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="109" y="8" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="93" height="46">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="10" y="32" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="93" height="46">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="10" y="31" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>