Files
sweetgum-server/wz/Character.wz/Weapon/01432028.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

376 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01432028.img">
<imgdir name="info">
<canvas name="icon" width="34" height="34">
<vector name="origin" x="0" y="34" />
</canvas>
<canvas name="iconRaw" width="34" height="34">
<vector name="origin" x="0" y="34" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="2" />
<string name="afterImage" value="spear" />
<string name="sfx" value="spear" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="70" />
<int name="reqSTR" value="220" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="102" />
<int name="incSTR" value="5" />
<int name="tuc" value="5" />
<int name="price" value="310000" />
<int name="attackSpeed" value="7" />
<int name="cash" value="0" />
<int name="tradeBlock" value="1" />
<int name="notSale" value="1" />
<int name="only" value="1" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="112" height="84">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="6" y="56" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="109" height="89">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="3" y="61" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="116" height="83">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="7" y="58" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="108" height="90">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="2" y="63" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="112" height="84">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="5" y="57" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="116" height="81">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="8" y="54" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="111" height="84">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="70" y="61" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="111" height="84">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="69" y="60" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="111" height="84">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="70" y="59" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="111" height="52">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="14" y="49" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="53" height="110">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="49" y="97" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="111" height="52">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="70" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="110" height="53">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="2" y="64" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="111">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="13" y="100" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="111" height="52">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="91" y="-5" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="107" height="90">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="22" y="83" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="111">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="13" y="95" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="111" height="52">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="72" y="-1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="117" height="43">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="67" y="19" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="111" height="52">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="65" y="10" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="117" height="53">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="7" y="65" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="111" height="52">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="87" y="-4" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="111" height="52">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="65" y="4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="111" height="52">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="67" y="4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="117" height="43">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="89" y="19" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="111" height="52">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="70" y="5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="111" height="52">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="72" y="7" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="111" height="52">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="78" y="36" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon" />
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="101" height="75">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="53" y="13" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="117" height="43">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="99" y="19" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="117" height="43">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="115" y="19" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="117" height="81">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="18" y="64" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="117" height="81">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="17" y="64" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>