Files
sweetgum-server/wz/Character.wz/Weapon/01432012.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

374 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01432012.img">
<imgdir name="info">
<canvas name="icon" width="34" height="34">
<vector name="origin" x="0" y="34" />
</canvas>
<canvas name="iconRaw" width="34" height="34">
<vector name="origin" x="0" y="34" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="2" />
<string name="afterImage" value="spear" />
<string name="sfx" value="spear" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="43" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="65" />
<int name="incACC" value="30" />
<int name="incSTR" value="1" />
<int name="tuc" value="7" />
<int name="price" value="100000" />
<int name="attackSpeed" value="5" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="74" height="75">
<vector name="origin" x="27" y="5" />
<imgdir name="map">
<vector name="hand" x="0" y="45" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="75">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="0" y="44" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="77" height="75">
<vector name="origin" x="28" y="4" />
<imgdir name="map">
<vector name="hand" x="0" y="48" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="70" height="75">
<vector name="origin" x="26" y="7" />
<imgdir name="map">
<vector name="hand" x="-2" y="46" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="74" height="75">
<vector name="origin" x="28" y="5" />
<imgdir name="map">
<vector name="hand" x="-2" y="46" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="77" height="75">
<vector name="origin" x="29" y="4" />
<imgdir name="map">
<vector name="hand" x="-2" y="46" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="77" height="75">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="44" y="51" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="77" height="75">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="43" y="50" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="77" height="75">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="44" y="49" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="37" height="102">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-13" y="95" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="37" height="102">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="33" y="84" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="102" height="38">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="64" y="-2" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="102" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="2" y="50" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="37" height="102">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="13" y="91" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="102" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="85" y="-7" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="74" height="75">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="16" y="71" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="37" height="102">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="82" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="102" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="63" y="-2" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="105" height="29">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="56" y="12" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="102" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="55" y="9" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="102" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="8" y="51" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="102" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="86" y="-7" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="102" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="57" y="4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="102" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="58" y="3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="105" height="29">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="77" y="12" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="102" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="62" y="4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="102" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="62" y="6" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="102" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="70" y="24" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon" />
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="74" height="75">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="27" y="17" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="105" height="29">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="89" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="105" height="29">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="104" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="77" height="75">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="55" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="77" height="75">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="10" y="54" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>