Files
sweetgum-server/wz/Character.wz/Weapon/01432004.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

372 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01432004.img">
<imgdir name="info">
<canvas name="icon" width="36" height="35">
<vector name="origin" x="0" y="35" />
</canvas>
<canvas name="iconRaw" width="36" height="35">
<vector name="origin" x="0" y="35" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="2" />
<string name="afterImage" value="spear" />
<string name="sfx" value="spear" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="50" />
<int name="reqSTR" value="160" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="72" />
<int name="tuc" value="7" />
<int name="price" value="150000" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="108" height="68">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="4" y="43" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="100" height="73">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="0" y="47" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="110" height="64">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="4" y="42" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="100" height="73">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="2" y="46" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="108" height="68">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="5" y="42" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="110" height="64">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="5" y="39" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="110" height="64">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="63" y="40" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="110" height="64">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="62" y="39" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="110" height="64">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="63" y="38" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="121" height="35">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="3" y="35" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="120">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="32" y="102" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="120" height="35">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="82" y="-3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="121" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="4" y="48" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="120">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="13" y="104" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="121" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="96" y="-5" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="109" height="63">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="21" y="61" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="121">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="100" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="121" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="83" y="-4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="126" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="86" y="4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="121" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="80" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="121" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="5" y="48" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="121" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="95" y="-6" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="120" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="74" y="2" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="120" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="77" y="1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="126" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="104" y="5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="120" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="74" y="5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="120" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="78" y="6" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="120" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="88" y="20" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon" />
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="100" height="73">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="48" y="18" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="126" height="11">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="103" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="126" height="11">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="119" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="110" height="64">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="17" y="48" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="110" height="64">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="16" y="48" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>