Files
sweetgum-server/wz/Character.wz/Weapon/01432000.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

372 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01432000.img">
<imgdir name="info">
<canvas name="icon" width="33" height="35">
<vector name="origin" x="0" y="35" />
</canvas>
<canvas name="iconRaw" width="33" height="34">
<vector name="origin" x="0" y="35" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="2" />
<string name="afterImage" value="spear" />
<string name="sfx" value="spear" />
<int name="reqJob" value="13" />
<int name="reqLevel" value="10" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="32" />
<int name="tuc" value="7" />
<int name="price" value="1500" />
<int name="attackSpeed" value="8" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="88" height="56">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="3" y="31" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="81" height="62">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-2" y="37" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="89" height="51">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="3" y="29" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="81" height="62">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-2" y="37" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="88" height="56">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="2" y="32" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="89" height="51">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="3" y="28" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="89" height="51">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="49" y="30" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="89" height="51">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="48" y="29" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="89" height="51">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="49" y="28" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="6" y="31" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="97">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="28" y="83" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="62" y="-4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-1" y="44" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="97">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="87" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="80" y="-7" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="81" height="62">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="18" y="59" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="97">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="80" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="59" y="-3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="100" height="12">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="52" y="4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="50" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="8" y="43" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="76" y="-6" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="51" y="4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="52" y="3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="100" height="12">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="73" y="4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="56" y="4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="58" y="5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="62" y="16" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon" />
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="85" height="49">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="37" y="13" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="100" height="12">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="81" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="100" height="12">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="95" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="89" height="51">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="20" y="34" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="89" height="51">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="20" y="33" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>