Files
sweetgum-server/wz/Character.wz/Weapon/01422035.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

404 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01422035.img">
<imgdir name="info">
<canvas name="icon" width="33" height="33">
<vector name="origin" x="0" y="33" />
</canvas>
<canvas name="iconRaw" width="33" height="33">
<vector name="origin" x="0" y="33" />
</canvas>
<string name="islot" value="WpSi" />
<string name="vslot" value="WpSi" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="5" />
<string name="afterImage" value="axe" />
<string name="sfx" value="mace" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="30" />
<int name="reqSTR" value="95" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="52" />
<int name="incSTR" value="1" />
<int name="incINT" value="1" />
<int name="incDEX" value="1" />
<int name="incLUK" value="1" />
<int name="incSpeed" value="15" />
<int name="tradeBlock" value="1" />
<int name="only" value="1" />
<int name="tuc" value="7" />
<int name="price" value="10000" />
<int name="attackSpeed" value="5" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="76" height="79">
<vector name="origin" x="38" y="39" />
<imgdir name="map">
<vector name="hand" x="-13" y="11" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="79" height="77">
<vector name="origin" x="39" y="38" />
<imgdir name="map">
<vector name="hand" x="-14" y="11" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="82" height="73">
<vector name="origin" x="41" y="36" />
<imgdir name="map">
<vector name="hand" x="-16" y="14" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="81" height="76">
<vector name="origin" x="40" y="38" />
<imgdir name="map">
<vector name="hand" x="-15" y="15" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="73" height="84">
<vector name="origin" x="36" y="42" />
<imgdir name="map">
<vector name="hand" x="-12" y="8" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="73" height="84">
<vector name="origin" x="36" y="42" />
<imgdir name="map">
<vector name="hand" x="-12" y="8" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="73" height="84">
<vector name="origin" x="36" y="42" />
<imgdir name="map">
<vector name="hand" x="-12" y="8" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="73" height="84">
<vector name="origin" x="36" y="42" />
<imgdir name="map">
<vector name="hand" x="24" y="15" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="73" height="84">
<vector name="origin" x="36" y="42" />
<imgdir name="map">
<vector name="hand" x="24" y="14" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="73" height="84">
<vector name="origin" x="36" y="42" />
<imgdir name="map">
<vector name="hand" x="26" y="13" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="97" height="57">
<vector name="origin" x="48" y="28" />
<imgdir name="map">
<vector name="hand" x="-29" y="-1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="58" height="97">
<vector name="origin" x="29" y="48" />
<imgdir name="map">
<vector name="hand" x="-25" y="30" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="59">
<vector name="origin" x="48" y="29" />
<imgdir name="map">
<vector name="hand" x="21" y="7" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="58" height="97">
<vector name="origin" x="29" y="48" />
<imgdir name="map">
<vector name="hand" x="-33" y="33" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="66" height="97">
<vector name="origin" x="33" y="48" />
<imgdir name="map">
<vector name="hand" x="-6" y="31" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="59">
<vector name="origin" x="48" y="29" />
<imgdir name="map">
<vector name="hand" x="26" y="4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="99" height="38">
<vector name="origin" x="49" y="19" />
<imgdir name="map">
<vector name="hand" x="-26" y="-7" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="97" height="58">
<vector name="origin" x="48" y="29" />
<imgdir name="map">
<vector name="hand" x="-19" y="5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="46" height="97">
<vector name="origin" x="23" y="48" />
<imgdir name="map">
<vector name="hand" x="16" y="28" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="18" height="99">
<vector name="origin" x="9" y="49" />
<imgdir name="map">
<vector name="hand" x="-2" y="22" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="58" height="97">
<vector name="origin" x="29" y="48" />
<imgdir name="map">
<vector name="hand" x="6" y="36" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="81" height="73">
<vector name="origin" x="40" y="36" />
<imgdir name="map">
<vector name="hand" x="-20" y="14" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="97" height="59">
<vector name="origin" x="48" y="29" />
<imgdir name="map">
<vector name="hand" x="21" y="7" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="100" height="37">
<vector name="origin" x="50" y="18" />
<imgdir name="map">
<vector name="hand" x="23" y="-10" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="99" height="42">
<vector name="origin" x="49" y="21" />
<imgdir name="map">
<vector name="hand" x="23" y="-11" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="97" height="57">
<vector name="origin" x="48" y="28" />
<imgdir name="map">
<vector name="hand" x="15" y="-6" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="99" height="42">
<vector name="origin" x="49" y="21" />
<imgdir name="map">
<vector name="hand" x="23" y="-12" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="99" height="18">
<vector name="origin" x="49" y="9" />
<imgdir name="map">
<vector name="hand" x="34" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="99" height="18">
<vector name="origin" x="49" y="9" />
<imgdir name="map">
<vector name="hand" x="33" y="1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="77" height="79">
<vector name="origin" x="38" y="39" />
<imgdir name="map">
<vector name="hand" x="-10" y="10" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="81" height="73">
<vector name="origin" x="40" y="36" />
<imgdir name="map">
<vector name="hand" x="-14" y="14" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="81" height="73">
<vector name="origin" x="40" y="36" />
<imgdir name="map">
<vector name="hand" x="-13" y="13" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="100" height="40">
<vector name="origin" x="50" y="20" />
<imgdir name="map">
<vector name="hand" x="23" y="-11" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="100" height="32">
<vector name="origin" x="50" y="16" />
<imgdir name="map">
<vector name="hand" x="-11" y="-4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="99" height="24">
<vector name="origin" x="49" y="12" />
<imgdir name="map">
<vector name="hand" x="28" y="11" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="sit">
<imgdir name="0">
<canvas name="weapon" width="40" height="98">
<vector name="origin" x="20" y="49" />
<imgdir name="map">
<vector name="hand" x="-34" y="26" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>