Files
sweetgum-server/wz/Character.wz/Weapon/01422006.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

363 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01422006.img">
<imgdir name="info">
<canvas name="icon" width="29" height="30">
<vector name="origin" x="-2" y="30" />
</canvas>
<canvas name="iconRaw" width="29" height="29">
<vector name="origin" x="-2" y="30" />
</canvas>
<string name="islot" value="WpSi" />
<string name="vslot" value="WpSi" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="5" />
<string name="afterImage" value="axe" />
<string name="sfx" value="mace" />
<int name="reqJob" value="9" />
<int name="reqLevel" value="20" />
<int name="reqSTR" value="20" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="42" />
<int name="tuc" value="7" />
<int name="price" value="5000" />
<int name="attackSpeed" value="7" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="38" height="38">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-8" y="15" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="36" height="38">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-9" y="14" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="39" height="36">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-4" y="16" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="36" height="38">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-9" y="14" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="38">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-8" y="15" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="39" height="36">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-4" y="14" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="39" height="36">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="11" y="19" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="39" height="36">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="10" y="18" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="39" height="36">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="11" y="17" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="44" height="33">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-15" y="40" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="45">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="16" y="45" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="44" height="33">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="35" y="-6" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="33" height="45">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-1" y="43" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="45">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="27" y="36" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="45" height="33">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="17" y="-1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="45" height="34">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-12" y="8" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="44" height="32">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-9" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="33" height="45">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="27" y="47" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="34" height="45">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="6" y="46" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="45">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="4" y="44" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="38" height="38">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="3" y="49" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="44" height="33">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="39" y="-3" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="45" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="5" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="45" height="8">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="45" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="45" height="8">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="9" y="10" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="45" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="42" y="17" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="45" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="45" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="7" y="9" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="45" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="47" y="17" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="45" height="8">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="40" y="1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="45" height="8">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="55" y="1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="38" height="38">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-1" y="27" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="38" height="38">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-2" y="26" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>