Files
sweetgum-server/wz/Character.wz/Weapon/01412026.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

351 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01412026.img">
<imgdir name="info">
<canvas name="icon" width="28" height="35">
<vector name="origin" x="-4" y="35" />
</canvas>
<canvas name="iconRaw" width="27" height="35">
<vector name="origin" x="-5" y="35" />
</canvas>
<string name="islot" value="WpSi" />
<string name="vslot" value="WpSi" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="5" />
<string name="afterImage" value="axe" />
<string name="sfx" value="swordS" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="110" />
<int name="reqSTR" value="340" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="tuc" value="7" />
<int name="incPAD" value="107" />
<int name="price" value="520000" />
<int name="attackSpeed" value="7" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="67" height="43">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-6" y="19" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="64" height="43">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-8" y="21" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="67" height="43">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-5" y="21" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="43" height="67">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-12" y="50" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="67" height="43">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="36" y="23" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="67" height="43">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="35" y="22" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="67" height="43">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="36" y="21" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="59" height="46">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-10" y="53" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="43" height="67">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="18" y="63" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="46">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="49" y="-6" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="59" height="46">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-3" y="43" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="46" height="59">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="42" y="52" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="46">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="26" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="68" height="43">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-8" y="12" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="59" height="46">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-7" y="2" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="43" height="67">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="30" y="67" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="43" height="66">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="21" y="68" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="42" height="70">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="7" y="72" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="43" height="67">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="9" y="73" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="49" height="55">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="42" y="-3" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="66" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="28" y="9" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="66" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="70" y="19" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="66" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="29" y="23" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="66" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="67" y="18" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="66" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="34" y="13" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="66" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="34" y="10" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="66" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="70" y="18" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="66" height="44">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="60" y="15" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="66" height="44">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="75" y="15" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="43" height="67">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-4" y="58" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="43" height="67">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-7" y="60" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>