Files
sweetgum-server/wz/Character.wz/Weapon/01412019.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

355 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01412019.img">
<imgdir name="info">
<canvas name="icon" width="31" height="33">
<vector name="origin" x="-2" y="33" />
</canvas>
<canvas name="iconRaw" width="31" height="32">
<vector name="origin" x="-2" y="33" />
</canvas>
<string name="islot" value="WpSi" />
<string name="vslot" value="WpSi" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="5" />
<string name="afterImage" value="axe" />
<string name="sfx" value="swordS" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="60" />
<int name="reqSTR" value="190" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="97" />
<int name="incSTR" value="5" />
<int name="tuc" value="5" />
<int name="price" value="250000" />
<int name="attackSpeed" value="7" />
<int name="cash" value="0" />
<int name="tradeBlock" value="1" />
<int name="notSale" value="1" />
<int name="only" value="1" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="42" height="41">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-13" y="24" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="40" height="40">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-14" y="24" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="43" height="40">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-13" y="26" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="40" height="40">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-14" y="25" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="42" height="41">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="19" y="27" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="42" height="41">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="18" y="26" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="42" height="41">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="19" y="25" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="49" height="27">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-16" y="41" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="27" height="47">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="13" y="49" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="49" height="27">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="40" y="-11" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="27" height="47">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-9" y="45" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="27" height="49">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="28" y="43" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="49" height="27">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="21" y="-7" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="48" height="25">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-15" y="2" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="49" height="27">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-11" y="-5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="27" height="47">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="22" y="47" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="25" height="48">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-1" y="52" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="27" height="47">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="3" y="48" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="41" height="42">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="3" y="56" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="49" height="27">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="40" y="-9" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="48" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="8" y="2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="48" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="49" y="12" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="48" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="13" y="16" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="48" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="46" y="11" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="48" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="15" y="6" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="48" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="48" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="50" y="11" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="48" height="25">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="41" y="8" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="48" height="25">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="56" y="8" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="42" height="41">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-3" y="34" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="42" height="41">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-4" y="33" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>