Files
sweetgum-server/wz/Character.wz/Weapon/01412012.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

351 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01412012.img">
<imgdir name="info">
<canvas name="icon" width="28" height="33">
<vector name="origin" x="-2" y="33" />
</canvas>
<canvas name="iconRaw" width="28" height="33">
<vector name="origin" x="-2" y="33" />
</canvas>
<string name="islot" value="WpSi" />
<string name="vslot" value="WpSi" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="5" />
<string name="afterImage" value="axe" />
<string name="sfx" value="swordS" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="15" />
<int name="reqSTR" value="45" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="tuc" value="7" />
<int name="incPAD" value="37" />
<int name="price" value="3000" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="39" height="34">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-11" y="15" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="37" height="36">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-10" y="14" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="41" height="32">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-9" y="16" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="39" height="34">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-12" y="14" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="41" height="32">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="15" y="17" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="41" height="32">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="14" y="16" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="41" height="32">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="15" y="15" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="42" height="24">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-17" y="40" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="46">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="13" y="50" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="42" height="24">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="37" y="-13" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="22" height="46">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-7" y="50" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="24" height="42">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="27" y="40" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="42" height="24">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="19" y="-9" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="44" height="20">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-14" y="-1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="42" height="24">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-12" y="-7" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="22" height="46">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="16" y="49" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="20" height="44">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-5" y="49" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="24" height="42">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-17" y="49" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="34" height="39">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="1" y="54" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="42" height="24">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="38" y="-11" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="44" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="6" y="-1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="44" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="45" y="9" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="44" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="9" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="44" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="42" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="44" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="15" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="44" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="44" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="51" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="44" height="20">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="41" y="4" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="44" height="20">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="56" y="4" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="39" height="34">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-2" y="27" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="39" height="34">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-3" y="26" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>