Files
sweetgum-server/wz/Character.wz/Weapon/01412002.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

351 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01412002.img">
<imgdir name="info">
<canvas name="icon" width="29" height="31">
<vector name="origin" x="0" y="31" />
</canvas>
<canvas name="iconRaw" width="26" height="31">
<vector name="origin" x="0" y="31" />
</canvas>
<string name="islot" value="WpSi" />
<string name="vslot" value="WpSi" />
<int name="walk" value="2" />
<int name="stand" value="2" />
<short name="attack" value="5" />
<string name="afterImage" value="axe" />
<string name="sfx" value="swordS" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="20" />
<int name="reqSTR" value="70" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="tuc" value="7" />
<int name="incPAD" value="42" />
<int name="price" value="5000" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="52" height="30">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-4" y="11" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="51" height="33">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-4" y="12" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="53" height="28">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-3" y="12" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="51" height="33">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-2" y="11" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="52" height="30">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="22" y="16" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="30">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="21" y="15" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="52" height="30">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="22" y="14" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="43" height="39">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-14" y="49" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="52">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="51" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="48" height="29">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="41" y="-11" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="43" height="39">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-3" y="40" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="39" height="43">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="36" y="36" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="48" height="29">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="21" y="-6" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="52" height="28">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-11" y="5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="48" height="30">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-8" y="-1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="30" height="54">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="26" y="50" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="28" height="52">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="2" y="55" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="47">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-12" y="48" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="43" height="39">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="5" y="51" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="48" height="29">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="43" y="-8" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="52" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="13" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="53" y="15" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="52" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="17" y="19" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="50" y="14" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="52" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="20" y="9" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="16" y="6" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="52" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="55" y="14" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="52" height="28">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="44" y="13" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="28">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="59" y="13" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="43" height="39">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="3" y="29" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="43" height="39">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="2" y="29" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>