Files
sweetgum-server/wz/Character.wz/Weapon/01402056.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

356 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01402056.img">
<imgdir name="info">
<canvas name="icon" width="35" height="34">
<vector name="origin" x="0" y="34" />
</canvas>
<canvas name="iconRaw" width="35" height="34">
<vector name="origin" x="0" y="34" />
</canvas>
<string name="islot" value="WpSi" />
<string name="vslot" value="WpSi" />
<int name="walk" value="1" />
<int name="stand" value="2" />
<short name="attack" value="5" />
<string name="afterImage" value="swordTL" />
<string name="sfx" value="swordL" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="80" />
<int name="reqSTR" value="250" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="88" />
<int name="tuc" value="8" />
<int name="price" value="300000" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
<int name="tradeBlock" value="1" />
<int name="tradeAvailable" value="1" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="98" height="28">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="43" y="6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="108" height="28">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="43" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="108" height="28">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="44" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="65" height="87">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="4" y="55" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="88" height="63">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="44" y="25" />
<vector name="handMove" x="35" y="21" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="88" height="63">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="43" y="24" />
<vector name="handMove" x="33" y="21" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="88" height="63">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="44" y="23" />
<vector name="handMove" x="31" y="22" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="107" height="28">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="9" y="37" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="65" height="87">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="32" y="76" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="107" height="28">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="71" y="-5" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="107" height="28">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="25" y="27" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="28" height="107">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="20" y="70" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="107" height="28">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="51" y="-1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="108" height="28">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="14" y="6" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="108" height="28">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="19" y="1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="67" height="86">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="33" y="69" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="68" height="85">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="24" y="76" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="65" height="87">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="14" y="78" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="86" height="68">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="31" y="71" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="107" height="28">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="73" y="-3" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="108" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="43" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="108" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="84" y="15" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="108" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="48" y="19" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="108" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="81" y="14" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="108" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="52" y="9" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="108" height="26">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="46" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="108" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="84" y="14" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="108" height="28">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="75" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="108" height="28">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="90" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="67" height="86">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="13" y="64" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="67" height="86">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="63" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>