Files
sweetgum-server/wz/Character.wz/Weapon/01402053.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

461 lines
14 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01402053.img">
<imgdir name="info">
<canvas name="icon" width="32" height="32">
<vector name="origin" x="0" y="30" />
</canvas>
<canvas name="iconRaw" width="32" height="32">
<vector name="origin" x="0" y="30" />
</canvas>
<string name="islot" value="WpSi" />
<string name="vslot" value="WpSi" />
<int name="walk" value="1" />
<int name="stand" value="2" />
<short name="attack" value="5" />
<string name="afterImage" value="swordTL" />
<string name="sfx" value="swordL" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="10" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="83" />
<int name="incACC" value="35" />
<int name="incSTR" value="3" />
<int name="incDEX" value="3" />
<int name="incINT" value="3" />
<int name="incLUK" value="3" />
<int name="notSale" value="1" />
<int name="timeLimited" value="1" />
<int name="tradeBlock" value="1" />
<int name="tuc" value="7" />
<int name="price" value="1" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="15" y="22" />
<imgdir name="map">
<vector name="hand" x="0" y="-1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="14" y="27" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="12" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="27" height="30">
<vector name="origin" x="13" y="20" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="15" y="18" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="13" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="-2" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="12" y="17" />
<imgdir name="map">
<vector name="hand" x="0" y="1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="27" height="30">
<vector name="origin" x="12" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="16" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="14" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="13" y="17" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="17" y="22" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="15" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="14" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="72" height="121">
<vector name="origin" x="4" y="28" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="115" height="145">
<vector name="origin" x="12" y="74" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="208" height="189">
<vector name="origin" x="88" y="137" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="129" height="73">
<vector name="origin" x="58" y="15" />
<imgdir name="map">
<vector name="hand" x="-54" y="35" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="137" height="98">
<vector name="origin" x="51" y="81" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="195" height="188">
<vector name="origin" x="88" y="127" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="67" height="93">
<vector name="origin" x="9" y="48" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="106" height="131">
<vector name="origin" x="22" y="89" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="198" height="197">
<vector name="origin" x="92" y="90" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="104" height="103">
<vector name="origin" x="52" y="51" />
<imgdir name="map">
<vector name="hand" x="26" y="-5" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="112" height="71">
<vector name="origin" x="77" y="55" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="125" height="111">
<vector name="origin" x="16" y="57" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="209" height="194">
<vector name="origin" x="91" y="126" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="120" height="51">
<vector name="origin" x="49" y="27" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="211" height="95">
<vector name="origin" x="77" y="41" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="112" height="52">
<vector name="origin" x="46" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="214" height="97">
<vector name="origin" x="82" y="42" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="126" height="61">
<vector name="origin" x="47" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="149" height="72">
<vector name="origin" x="31" y="37" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="181" height="95">
<vector name="origin" x="82" y="51" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="68" height="52">
<vector name="origin" x="45" y="29" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="167" height="89">
<vector name="origin" x="78" y="45" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="26" height="38">
<vector name="origin" x="11" y="24" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="27" height="32">
<vector name="origin" x="13" y="18" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="37">
<vector name="origin" x="11" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="ladder">
<imgdir name="0">
<canvas name="weapon" width="79" height="86">
<vector name="origin" x="39" y="43" />
<imgdir name="map">
<vector name="navel" x="-14" y="21" />
</imgdir>
<string name="z" value="backWeaponOverShield" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="79" height="86">
<vector name="origin" x="39" y="43" />
<imgdir name="map">
<vector name="navel" x="-15" y="21" />
</imgdir>
<string name="z" value="backWeaponOverShield" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="rope">
<imgdir name="0">
<canvas name="weapon" width="79" height="86">
<vector name="origin" x="39" y="43" />
<imgdir name="map">
<vector name="navel" x="-12" y="13" />
</imgdir>
<string name="z" value="backWeaponOverShield" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="79" height="86">
<vector name="origin" x="39" y="43" />
<imgdir name="map">
<vector name="navel" x="-13" y="14" />
</imgdir>
<string name="z" value="backWeaponOverShield" />
</canvas>
</imgdir>
</imgdir>
</imgdir>