Files
sweetgum-server/wz/Character.wz/Weapon/01402049.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

364 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01402049.img">
<imgdir name="info">
<canvas name="icon" width="30" height="35">
<vector name="origin" x="0" y="32" />
</canvas>
<canvas name="iconRaw" width="30" height="35">
<vector name="origin" x="0" y="32" />
</canvas>
<string name="islot" value="WpSi" />
<string name="vslot" value="WpSi" />
<int name="walk" value="1" />
<int name="stand" value="2" />
<short name="attack" value="5" />
<string name="afterImage" value="swordTL" />
<string name="sfx" value="swordL" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="90" />
<int name="reqSTR" value="265" />
<int name="reqDEX" value="95" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="96" />
<int name="incSTR" value="2" />
<int name="attackSpeed" value="5" />
<string name="price" value="1" />
<int name="cash" value="0" />
<int name="tuc" value="7" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="93" height="24">
<vector name="origin" x="80" y="12" />
<imgdir name="map">
<vector name="hand" x="0" y="-1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="93" height="29">
<vector name="origin" x="81" y="20" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="89" height="39">
<vector name="origin" x="78" y="9" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="47" height="87">
<vector name="origin" x="10" y="76" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="47" height="87">
<vector name="origin" x="10" y="76" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="47" height="87">
<vector name="origin" x="10" y="76" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="93" height="29">
<vector name="origin" x="93" y="24" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="93" height="29">
<vector name="origin" x="92" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="93" height="29">
<vector name="origin" x="93" y="22" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="89" height="39">
<vector name="origin" x="1" y="33" />
<imgdir name="map">
<vector name="navel" x="-9" y="23" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="47" height="87">
<vector name="origin" x="3" y="84" />
<imgdir name="map">
<vector name="navel" x="19" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="89" height="39">
<vector name="origin" x="77" y="10" />
<imgdir name="map">
<vector name="navel" x="16" y="-12" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="89" height="39">
<vector name="origin" x="44" y="19" />
<imgdir name="map">
<vector name="navel" x="-36" y="28" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="58" height="80">
<vector name="origin" x="49" y="68" />
<imgdir name="map">
<vector name="navel" x="15" y="5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="89" height="39">
<vector name="origin" x="75" y="9" />
<imgdir name="map">
<vector name="navel" x="-5" y="-6" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="94" height="24">
<vector name="origin" x="13" y="14" />
<imgdir name="map">
<vector name="navel" x="-8" y="-3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="93" height="29">
<vector name="origin" x="12" y="11" />
<imgdir name="map">
<vector name="navel" x="-12" y="-4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="58" height="80">
<vector name="origin" x="49" y="70" />
<imgdir name="map">
<vector name="navel" x="11" y="16" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="58" height="80">
<vector name="origin" x="29" y="40" />
<imgdir name="map">
<vector name="navel" x="22" y="50" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="24" height="94">
<vector name="origin" x="19" y="82" />
<imgdir name="map">
<vector name="navel" x="-11" y="14" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="47" height="87">
<vector name="origin" x="8" y="74" />
<imgdir name="map">
<vector name="navel" x="3" y="30" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="89" height="39">
<vector name="origin" x="77" y="9" />
<imgdir name="map">
<vector name="navel" x="18" y="-10" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="95" height="24">
<vector name="origin" x="82" y="11" />
<imgdir name="map">
<vector name="navel" x="-14" y="-3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="94" height="24">
<vector name="origin" x="81" y="11" />
<imgdir name="map">
<vector name="navel" x="26" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="94" height="24">
<vector name="origin" x="82" y="10" />
<imgdir name="map">
<vector name="navel" x="-11" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="93" height="24">
<vector name="origin" x="80" y="10" />
<imgdir name="map">
<vector name="navel" x="23" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="94" height="24">
<vector name="origin" x="81" y="11" />
<imgdir name="map">
<vector name="navel" x="-7" y="1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="94" height="24">
<vector name="origin" x="47" y="15" />
<imgdir name="map">
<vector name="navel" x="23" y="-6" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="95" height="24">
<vector name="origin" x="87" y="23" />
<imgdir name="map">
<vector name="navel" x="23" y="-6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="94" height="24">
<vector name="origin" x="82" y="11" />
<imgdir name="map">
<vector name="navel" x="9" y="2" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="94" height="24">
<vector name="origin" x="81" y="12" />
<imgdir name="map">
<vector name="navel" x="25" y="1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="47" height="87">
<vector name="origin" x="10" y="75" />
<imgdir name="map">
<vector name="navel" x="-3" y="9" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="47" height="87">
<vector name="origin" x="10" y="75" />
<imgdir name="map">
<vector name="navel" x="-4" y="8" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>