Files
sweetgum-server/wz/Character.wz/Weapon/01402017.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

355 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01402017.img">
<imgdir name="info">
<canvas name="icon" width="31" height="30">
<vector name="origin" x="-1" y="30" />
</canvas>
<canvas name="iconRaw" width="31" height="29">
<vector name="origin" x="-1" y="30" />
</canvas>
<string name="islot" value="WpSi" />
<string name="vslot" value="WpSi" />
<int name="walk" value="1" />
<int name="stand" value="2" />
<short name="attack" value="5" />
<string name="afterImage" value="swordTL" />
<string name="sfx" value="swordL" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="65" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="82" />
<int name="tuc" value="7" />
<int name="price" value="240000" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
<int name="incDEX" value="2" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="71" height="15">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="34" y="1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="71" height="15">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="33" y="2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="71" height="15">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="36" y="2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="52" height="49">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-15" y="33" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="68" height="23">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="43" y="12" />
<vector name="handMove" x="34" y="8" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="68" height="23">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="43" y="10" />
<vector name="handMove" x="33" y="7" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="68" height="23">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="43" y="10" />
<vector name="handMove" x="30" y="9" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="69" height="22">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-19" y="36" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="23" height="67">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="9" y="72" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="69" height="22">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="63" y="-10" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="23" height="67">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-10" y="69" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="69">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="22" y="61" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="69" height="22">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="42" y="-6" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="71" height="15">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-7" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="69" height="22">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-11" y="-3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="22" height="69">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="19" y="71" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="15" height="71">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-3" y="71" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="23" height="67">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="68" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="52" height="49">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="63" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="69" height="22">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="64" y="-8" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="71" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="33" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="71" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="73" y="10" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="71" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="36" y="13" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="71" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="71" y="9" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="71" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-8" y="4" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="71" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-12" y="1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="71" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="75" y="9" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="71" height="15">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="64" y="6" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="71" height="15">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="79" y="6" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="52" height="49">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-7" y="43" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="52" height="49">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-9" y="43" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>