Files
sweetgum-server/wz/Character.wz/Weapon/01402016.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

394 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01402016.img">
<imgdir name="info">
<canvas name="icon" width="38" height="38">
<vector name="origin" x="0" y="38" />
</canvas>
<canvas name="iconRaw" width="38" height="38">
<vector name="origin" x="0" y="38" />
</canvas>
<string name="islot" value="WpSi" />
<string name="vslot" value="WpSi" />
<int name="walk" value="1" />
<int name="stand" value="2" />
<short name="attack" value="5" />
<string name="afterImage" value="swordTL" />
<string name="sfx" value="swordL" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="90" />
<int name="reqSTR" value="280" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="95" />
<int name="tuc" value="7" />
<int name="price" value="400000" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="85" height="25">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="48" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="81" height="31">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="44" y="17" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="81" height="31">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="45" y="4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="45" height="75">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-17" y="58" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="81" height="31">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="56" y="16" />
<vector name="handMove" x="47" y="12" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="81" height="31">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="56" y="15" />
<vector name="handMove" x="46" y="12" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="81" height="31">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="57" y="14" />
<vector name="handMove" x="44" y="13" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="81" height="31">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-16" y="43" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="45" height="75">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="77" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="81" height="31">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="72" y="-7" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="81" height="31">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-2" y="28" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="31" height="85">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="27" y="75" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="81" height="31">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="53" y="-3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="85" height="25">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-9" y="4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="81" height="31">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-8" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="45" height="75">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="38" y="75" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="45" height="75">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="24" y="73" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="85">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-5" y="83" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="45" height="75">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="86" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="74" height="46">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="70" y="-4" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="85" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="44" y="6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="85" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="87" y="16" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="85" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="51" y="19" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="85" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="84" y="14" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="85" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="53" y="10" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="85" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="49" y="7" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="85" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="86" y="14" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="85" height="25">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="78" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="85" height="25">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="93" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="45" height="75">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-9" y="68" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="45" height="75">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-10" y="67" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="ladder">
<imgdir name="0">
<canvas name="weapon" width="57" height="62">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="18" y="29" />
</imgdir>
<string name="z" value="backWeaponOverShield" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="62">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="17" y="29" />
</imgdir>
<string name="z" value="backWeaponOverShield" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="rope">
<imgdir name="0">
<canvas name="weapon" width="57" height="62">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="18" y="26" />
</imgdir>
<string name="z" value="backWeaponOverShield" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="62">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="16" y="26" />
</imgdir>
<string name="z" value="backWeaponOverShield" />
</canvas>
</imgdir>
</imgdir>
</imgdir>