Files
sweetgum-server/wz/Character.wz/Weapon/01402014.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

365 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01402014.img">
<imgdir name="info">
<canvas name="icon" width="32" height="32">
<vector name="origin" x="0" y="32" />
</canvas>
<canvas name="iconRaw" width="32" height="32">
<vector name="origin" x="0" y="32" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="2" />
<short name="attack" value="5" />
<string name="afterImage" value="swordTS" />
<string name="sfx" value="swordS" />
<int name="reqJob" value="0" />
<int name="reqLevel" value="10" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="30" />
<int name="incPDD" value="10" />
<int name="tuc" value="7" />
<int name="price" value="80000" />
<int name="attackSpeed" value="5" />
<int name="cash" value="0" />
<int name="incMMP" value="80" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="70" height="11">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="33" y="-1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="11">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="33" y="1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="70" height="11">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="34" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="51" height="51">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-16" y="38" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="51" height="51">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-17" y="38" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="51" height="51">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-17" y="38" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="67" height="23">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="41" y="12" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="67" height="23">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="40" y="10" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="67" height="23">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="41" y="9" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="67" height="23">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-19" y="39" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="23" height="67">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="8" y="71" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="67" height="23">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="60" y="-11" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="23" height="67">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-11" y="65" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="23" height="67">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="24" y="60" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="67" height="23">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="40" y="-7" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="70" height="11">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-12" y="-2" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="67" height="23">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-11" y="-4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="23" height="67">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="20" y="67" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="11" height="70">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-6" y="71" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="23" height="67">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="3" y="69" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="51" height="51">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-1" y="68" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="67" height="23">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="62" y="-9" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="70" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="32" y="-2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="72" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="70" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="36" y="11" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="69" y="7" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="70" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="39" y="2" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="35" y="-1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="70" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="74" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="70" height="11">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="63" y="4" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="11">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="78" y="4" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="51" height="51">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-7" y="47" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="51" height="51">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-9" y="46" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>