Files
sweetgum-server/wz/Character.wz/Weapon/01382055.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

343 lines
10 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01382055.img">
<imgdir name="info">
<canvas name="icon" width="31" height="33">
<vector name="origin" x="2" y="33" />
</canvas>
<canvas name="iconRaw" width="31" height="33">
<vector name="origin" x="2" y="33" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="6" />
<string name="afterImage" value="mace" />
<string name="sfx" value="mace" />
<int name="reqJob" value="2" />
<int name="reqLevel" value="40" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="123" />
<int name="reqLUK" value="43" />
<int name="incPAD" value="40" />
<int name="incMAD" value="62" />
<int name="tuc" value="7" />
<int name="price" value="1" />
<int name="attackSpeed" value="7" />
<int name="cash" value="0" />
<int name="incMMP" value="50" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="84" height="45">
<vector name="origin" x="109" y="48" />
<imgdir name="map">
<vector name="hand" x="-58" y="-21" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="75" height="63">
<vector name="origin" x="37" y="31" />
<imgdir name="map">
<vector name="hand" x="8" y="6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="89" height="28">
<vector name="origin" x="85" y="17" />
<imgdir name="map">
<vector name="hand" x="-34" y="-5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="89" height="28">
<vector name="origin" x="44" y="14" />
<imgdir name="map">
<vector name="hand" x="5" y="-3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="84" height="45">
<vector name="origin" x="91" y="56" />
<imgdir name="map">
<vector name="hand" x="-31" y="-23" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="84" height="45">
<vector name="origin" x="42" y="22" />
<imgdir name="map">
<vector name="hand" x="18" y="10" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="84" height="45">
<vector name="origin" x="42" y="22" />
<imgdir name="map">
<vector name="hand" x="18" y="9" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="75" height="63">
<vector name="origin" x="61" y="43" />
<imgdir name="map">
<vector name="navel" x="-28" y="-2" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="89" height="29">
<vector name="origin" x="44" y="14" />
<imgdir name="map">
<vector name="navel" x="2" y="-1" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="63" height="75">
<vector name="origin" x="31" y="37" />
<imgdir name="map">
<vector name="navel" x="-22" y="27" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="28" height="89">
<vector name="origin" x="71" y="54" />
<imgdir name="map">
<vector name="navel" x="-37" y="9" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="75" height="63">
<vector name="origin" x="83" y="77" />
<imgdir name="map">
<vector name="navel" x="-19" y="-32" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="63" height="75">
<vector name="origin" x="31" y="37" />
<imgdir name="map">
<vector name="navel" x="-16" y="-6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="75" height="63">
<vector name="origin" x="37" y="31" />
<imgdir name="map">
<vector name="navel" x="-25" y="15" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="84" height="45">
<vector name="origin" x="42" y="22" />
<imgdir name="map">
<vector name="navel" x="21" y="4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="75" height="63">
<vector name="origin" x="37" y="31" />
<imgdir name="map">
<vector name="navel" x="-8" y="10" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="84" height="45">
<vector name="origin" x="88" y="26" />
<imgdir name="map">
<vector name="navel" x="-56" y="-5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="89" height="28">
<vector name="origin" x="44" y="14" />
<imgdir name="map">
<vector name="navel" x="27" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="89" height="28">
<vector name="origin" x="90" y="31" />
<imgdir name="map">
<vector name="navel" x="-55" y="-10" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="89" height="28">
<vector name="origin" x="44" y="14" />
<imgdir name="map">
<vector name="navel" x="27" y="3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="28" height="89">
<vector name="origin" x="48" y="85" />
<imgdir name="map">
<vector name="hand" x="-18" y="-41" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="28" height="89">
<vector name="origin" x="14" y="44" />
<imgdir name="map">
<vector name="hand" x="30" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon" />
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="28" height="89">
<vector name="origin" x="14" y="44" />
<imgdir name="map">
<vector name="hand" x="20" y="2" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="28" height="89">
<vector name="origin" x="14" y="44" />
<imgdir name="map">
<vector name="hand" x="36" y="5" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="89" height="28">
<vector name="origin" x="65" y="34" />
<imgdir name="map">
<vector name="navel" x="-8" y="-17" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="89" height="28">
<vector name="origin" x="44" y="14" />
<imgdir name="map">
<vector name="navel" x="29" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="63" height="75">
<vector name="origin" x="88" y="36" />
<imgdir name="map">
<vector name="navel" x="-60" y="16" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="63" height="75">
<vector name="origin" x="87" y="65" />
<imgdir name="map">
<vector name="navel" x="-60" y="-14" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>