Files
sweetgum-server/wz/Character.wz/Weapon/01332093.img.xml
ronancpl 4d4412e28e Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 12:37:16 -02:00

338 lines
10 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01332093.img">
<imgdir name="info">
<canvas name="icon" width="32" height="32">
<vector name="origin" x="0" y="32" />
</canvas>
<canvas name="iconRaw" width="32" height="32">
<vector name="origin" x="0" y="32" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="1" />
<string name="afterImage" value="swordOS" />
<string name="sfx" value="swordS" />
<int name="reqJob" value="8" />
<int name="reqLevel" value="38" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="58" />
<int name="incEVA" value="15" />
<int name="incACC" value="10" />
<int name="tuc" value="7" />
<int name="price" value="70000" />
<int name="attackSpeed" value="4" />
<int name="cash" value="0" />
<int name="tradeBlock" value="1" />
<int name="notSale" value="1" />
<int name="only" value="1" />
<int name="expireOnLogout" value="1" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="23" height="22">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-14" y="-4" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="22">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-11" y="-1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="23" height="22">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-14" y="-3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="26" height="23">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-13" y="-1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="23" height="22">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-14" y="-5" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="26" height="23">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="-7" y="-4" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="23">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="-8" y="-5" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="26" height="23">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="-7" y="-6" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="1">
<canvas name="weapon" width="23" height="22">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="8" y="-1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="17" height="18">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-27" y="30" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="26" height="26">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="22" y="27" />
</imgdir>
<string name="z" value="weaponOverArmBelowHead" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="24">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="27" y="19" />
</imgdir>
<string name="z" value="weaponOverArmBelowHead" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="26" height="26">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-21" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="23" height="26">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-27" y="21" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="5">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="26" y="0" />
</imgdir>
<string name="z" value="weaponOverArmBelowHead" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="26" height="26">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-22" y="11" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="20" height="8">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-29" y="17" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="23" height="22">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-15" y="-5" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="23">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="33" y="14" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="22" height="23">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-3" y="18" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="23">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="30" y="13" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="23" height="22">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-8" y="-1" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="24" height="22">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-13" y="-3" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="22" height="23">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="35" y="13" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="22" height="5">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="24" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="5">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="39" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="26" height="26">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="20" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="26" height="26">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-1" y="19" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
</imgdir>