Files
sweetgum-server/wz/Character.wz/Weapon/01332087.img.xml
ronancpl 4d4412e28e Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 12:37:16 -02:00

335 lines
10 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01332087.img">
<imgdir name="info">
<canvas name="icon" width="26" height="29">
<vector name="origin" x="-4" y="29" />
</canvas>
<canvas name="iconRaw" width="25" height="25">
<vector name="origin" x="-5" y="29" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="1" />
<string name="afterImage" value="swordOS" />
<string name="sfx" value="swordS" />
<int name="reqJob" value="8" />
<int name="reqLevel" value="90" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="130" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="230" />
<int name="incPAD" value="91" />
<int name="incEVA" value="3" />
<int name="tuc" value="8" />
<int name="price" value="340000" />
<int name="attackSpeed" value="4" />
<int name="cash" value="0" />
<int name="tradeBlock" value="1" />
<int name="tradeAvailable" value="1" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="19" height="24">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-17" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="20" height="24">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-18" y="2" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="19" height="24">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-17" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="20" height="24">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-17" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="18" height="24">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-18" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="20" height="22">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="-12" y="2" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="20" height="22">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="-13" y="1" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="20" height="22">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="-12" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="1">
<canvas name="weapon" width="20" height="24">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="7" y="3" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="21" height="18">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-21" y="27" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="22" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="19" y="20" />
</imgdir>
<string name="z" value="weaponOverArmBelowHead" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="25" y="16" />
</imgdir>
<string name="z" value="weaponOverArmBelowHead" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="22" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-20" y="5" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="24" height="12">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-23" y="14" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="24" height="9">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="23" y="2" />
</imgdir>
<string name="z" value="weaponOverArmBelowHead" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="22" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-21" y="11" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="18" height="9">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-23" y="16" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="20" height="24">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-17" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="24" height="9">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="29" y="7" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="24" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-9" y="16" />
</imgdir>
<string name="z" value="weaponWristOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="24" height="9">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="27" y="6" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="20" height="24">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-10" y="5" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="20" height="24">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-14" y="1" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="24" height="9">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="31" y="6" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="24" height="20">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="19" y="11" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="24" height="20">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="32" y="11" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="22" height="20">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-5" y="15" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="22" height="20">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-6" y="14" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
</imgdir>