Files
sweetgum-server/wz/Character.wz/Weapon/01332071.img.xml
ronancpl 4d4412e28e Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 12:37:16 -02:00

355 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01332071.img">
<imgdir name="info">
<canvas name="icon" width="32" height="31">
<vector name="origin" x="-4" y="31" />
</canvas>
<canvas name="iconRaw" width="32" height="31">
<vector name="origin" x="-4" y="31" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="1" />
<string name="afterImage" value="swordOL" />
<string name="sfx" value="swordL" />
<int name="reqJob" value="8" />
<int name="reqLevel" value="40" />
<int name="reqSTR" value="60" />
<int name="reqDEX" value="80" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="60" />
<int name="incSpeed" value="2" />
<int name="tuc" value="7" />
<int name="price" value="1" />
<int name="attackSpeed" value="3" />
<int name="cash" value="0" />
<int name="incLUK" value="1" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="49" height="37">
<vector name="origin" x="24" y="18" />
<imgdir name="map">
<vector name="hand" x="11" y="-3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="46" height="42">
<vector name="origin" x="23" y="21" />
<imgdir name="map">
<vector name="hand" x="12" y="-2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="49" height="31">
<vector name="origin" x="-85" y="35" />
<imgdir name="map">
<vector name="hand" x="119" y="-23" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="49" height="31">
<vector name="origin" x="-76" y="35" />
<imgdir name="map">
<vector name="hand" x="108" y="-25" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="46" height="42">
<vector name="origin" x="23" y="21" />
<imgdir name="map">
<vector name="hand" x="15" y="-2" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="46" height="42">
<vector name="origin" x="142" y="35" />
<imgdir name="map">
<vector name="hand" x="-105" y="-17" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="46" height="42">
<vector name="origin" x="138" y="48" />
<imgdir name="map">
<vector name="hand" x="-100" y="-31" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="1">
<canvas name="weapon" width="53" height="30">
<vector name="origin" x="26" y="15" />
<imgdir name="map">
<vector name="navel" x="6" y="-9" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="37" height="42">
<vector name="origin" x="-111" y="76" />
<imgdir name="map">
<vector name="navel" x="98" y="-36" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="0">
<canvas name="weapon" width="49" height="37">
<vector name="origin" x="24" y="18" />
<imgdir name="map">
<vector name="navel" x="-12" y="3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="50" height="30">
<vector name="origin" x="25" y="15" />
<imgdir name="map">
<vector name="navel" x="9" y="15" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="37" height="49">
<vector name="origin" x="18" y="24" />
<imgdir name="map">
<vector name="navel" x="24" y="23" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="57" height="27">
<vector name="origin" x="-98" y="49" />
<imgdir name="map">
<vector name="navel" x="103" y="-39" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="27" height="58">
<vector name="origin" x="13" y="29" />
<imgdir name="map">
<vector name="navel" x="-21" y="16" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="49" height="37">
<vector name="origin" x="24" y="18" />
<imgdir name="map">
<vector name="navel" x="30" y="-1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="47" height="30">
<vector name="origin" x="23" y="15" />
<imgdir name="map">
<vector name="navel" x="-23" y="-2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="43" height="38">
<vector name="origin" x="21" y="19" />
<imgdir name="map">
<vector name="navel" x="-32" y="17" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="41" height="35">
<vector name="origin" x="20" y="17" />
<imgdir name="map">
<vector name="navel" x="-12" y="25" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="41" height="49">
<vector name="origin" x="20" y="24" />
<imgdir name="map">
<vector name="navel" x="-1" y="31" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="49" height="37">
<vector name="origin" x="24" y="18" />
<imgdir name="map">
<vector name="navel" x="-3" y="-6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="35">
<vector name="origin" x="-65" y="42" />
<imgdir name="map">
<vector name="navel" x="126" y="-20" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="49" height="37">
<vector name="origin" x="24" y="18" />
<imgdir name="map">
<vector name="navel" x="0" y="8" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="35">
<vector name="origin" x="26" y="17" />
<imgdir name="map">
<vector name="navel" x="33" y="4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="49" height="37">
<vector name="origin" x="24" y="18" />
<imgdir name="map">
<vector name="navel" x="6" y="-1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="35">
<vector name="origin" x="26" y="17" />
<imgdir name="map">
<vector name="navel" x="0" y="-3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="47" height="37">
<vector name="origin" x="23" y="18" />
<imgdir name="map">
<vector name="navel" x="41" y="3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="61" height="28">
<vector name="origin" x="30" y="14" />
<imgdir name="map">
<vector name="navel" x="17" y="4" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="61" height="28">
<vector name="origin" x="30" y="14" />
<imgdir name="map">
<vector name="navel" x="33" y="4" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="33" height="54">
<vector name="origin" x="16" y="27" />
<imgdir name="map">
<vector name="navel" x="-7" y="16" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="33" height="54">
<vector name="origin" x="16" y="27" />
<imgdir name="map">
<vector name="navel" x="-8" y="15" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>