Files
sweetgum-server/wz/Character.wz/Weapon/01332065.img.xml
ronancpl 4d4412e28e Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 12:37:16 -02:00

327 lines
9.9 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01332065.img">
<imgdir name="info">
<canvas name="icon" width="26" height="30">
<vector name="origin" x="-4" y="31" />
</canvas>
<canvas name="iconRaw" width="23" height="30">
<vector name="origin" x="-4" y="31" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="1" />
<string name="afterImage" value="swordOL" />
<string name="sfx" value="swordL" />
<int name="reqJob" value="9" />
<int name="reqLevel" value="70" />
<int name="reqSTR" value="55" />
<int name="reqDEX" value="110" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="82" />
<int name="tuc" value="7" />
<int name="price" value="1" />
<int name="attackSpeed" value="4" />
<int name="cash" value="0" />
<int name="incSTR" value="2" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="17" height="31">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-18" y="3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="28">
<vector name="origin" x="10" y="14" />
<imgdir name="map">
<vector name="hand" x="0" y="-4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="21" height="29">
<vector name="origin" x="10" y="14" />
<imgdir name="map">
<vector name="hand" x="-1" y="-2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="17" height="31">
<vector name="origin" x="8" y="15" />
<imgdir name="map">
<vector name="hand" x="-1" y="-5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="21" height="28">
<vector name="origin" x="10" y="14" />
<imgdir name="map">
<vector name="hand" x="2" y="-4" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="28">
<vector name="origin" x="10" y="14" />
<imgdir name="map">
<vector name="hand" x="1" y="-5" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="21" height="28">
<vector name="origin" x="10" y="14" />
<imgdir name="map">
<vector name="hand" x="2" y="-6" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="1">
<canvas name="weapon" width="20" height="31">
<vector name="origin" x="10" y="15" />
<imgdir name="map">
<vector name="navel" x="8" y="-2" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="25" height="21">
<vector name="origin" x="12" y="10" />
<imgdir name="map">
<vector name="navel" x="-20" y="22" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="28" height="21">
<vector name="origin" x="14" y="10" />
<imgdir name="map">
<vector name="navel" x="22" y="15" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="18">
<vector name="origin" x="15" y="9" />
<imgdir name="map">
<vector name="navel" x="23" y="9" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="27" height="17">
<vector name="origin" x="13" y="8" />
<imgdir name="map">
<vector name="navel" x="-21" y="1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="29" height="14">
<vector name="origin" x="14" y="7" />
<imgdir name="map">
<vector name="navel" x="-22" y="11" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="13">
<vector name="origin" x="15" y="6" />
<imgdir name="map">
<vector name="navel" x="25" y="3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="24" height="26">
<vector name="origin" x="12" y="13" />
<imgdir name="map">
<vector name="navel" x="-19" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="29" height="14">
<vector name="origin" x="14" y="7" />
<imgdir name="map">
<vector name="navel" x="-23" y="16" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="17" height="31">
<vector name="origin" x="8" y="15" />
<imgdir name="map">
<vector name="navel" x="-15" y="-6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="13">
<vector name="origin" x="15" y="6" />
<imgdir name="map">
<vector name="navel" x="31" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="30" height="18">
<vector name="origin" x="15" y="9" />
<imgdir name="map">
<vector name="navel" x="-7" y="11" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="13">
<vector name="origin" x="15" y="6" />
<imgdir name="map">
<vector name="navel" x="29" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="21" height="29">
<vector name="origin" x="10" y="14" />
<imgdir name="map">
<vector name="navel" x="-8" y="-1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="29">
<vector name="origin" x="10" y="14" />
<imgdir name="map">
<vector name="navel" x="-12" y="-5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="30" height="13">
<vector name="origin" x="15" y="6" />
<imgdir name="map">
<vector name="navel" x="33" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="30" height="13">
<vector name="origin" x="15" y="6" />
<imgdir name="map">
<vector name="navel" x="14" y="2" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="13">
<vector name="origin" x="15" y="6" />
<imgdir name="map">
<vector name="navel" x="30" y="2" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="24" height="26">
<vector name="origin" x="12" y="13" />
<imgdir name="map">
<vector name="navel" x="-2" y="12" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="24" height="26">
<vector name="origin" x="12" y="13" />
<imgdir name="map">
<vector name="navel" x="-3" y="11" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>