Files
sweetgum-server/wz/Character.wz/Weapon/01322059.img.xml
ronancpl 4d4412e28e Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 12:37:16 -02:00

363 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01322059.img">
<imgdir name="info">
<canvas name="icon" width="30" height="37">
<vector name="origin" x="0" y="35" />
</canvas>
<canvas name="iconRaw" width="30" height="37">
<vector name="origin" x="0" y="35" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="1" />
<string name="afterImage" value="mace" />
<string name="sfx" value="mace" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="70" />
<int name="reqSTR" value="200" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="85" />
<int name="tuc" value="7" />
<int name="incSTR" value="2" />
<int name="price" value="1" />
<int name="attackSpeed" value="5" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="69" height="34">
<vector name="origin" x="34" y="17" />
<imgdir name="map">
<vector name="hand" x="19" y="-6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="34">
<vector name="origin" x="35" y="17" />
<imgdir name="map">
<vector name="hand" x="17" y="1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="68" height="34">
<vector name="origin" x="34" y="17" />
<imgdir name="map">
<vector name="hand" x="18" y="-8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="68" height="34">
<vector name="origin" x="34" y="17" />
<imgdir name="map">
<vector name="hand" x="17" y="-10" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="70" height="34">
<vector name="origin" x="35" y="17" />
<imgdir name="map">
<vector name="hand" x="20" y="1" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="34">
<vector name="origin" x="35" y="17" />
<imgdir name="map">
<vector name="hand" x="19" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="70" height="34">
<vector name="origin" x="35" y="17" />
<imgdir name="map">
<vector name="hand" x="20" y="-1" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="69" height="34">
<vector name="origin" x="34" y="17" />
<imgdir name="map">
<vector name="navel" x="-10" y="-2" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="68" height="34">
<vector name="origin" x="34" y="17" />
<imgdir name="map">
<vector name="navel" x="-10" y="-9" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="46" height="62">
<vector name="origin" x="23" y="31" />
<imgdir name="map">
<vector name="navel" x="-30" y="36" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="46" height="62">
<vector name="origin" x="23" y="31" />
<imgdir name="map">
<vector name="navel" x="6" y="32" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="41" height="64">
<vector name="origin" x="20" y="32" />
<imgdir name="map">
<vector name="navel" x="11" y="30" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="41" height="64">
<vector name="origin" x="20" y="32" />
<imgdir name="map">
<vector name="navel" x="-27" y="-20" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="41" height="64">
<vector name="origin" x="20" y="32" />
<imgdir name="map">
<vector name="navel" x="-29" y="32" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="69" height="34">
<vector name="origin" x="34" y="17" />
<imgdir name="map">
<vector name="navel" x="38" y="-4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="68" height="34">
<vector name="origin" x="34" y="17" />
<imgdir name="map">
<vector name="navel" x="-19" y="-7" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="41" height="64">
<vector name="origin" x="20" y="32" />
<imgdir name="map">
<vector name="navel" x="-28" y="-12" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="46" height="62">
<vector name="origin" x="23" y="31" />
<imgdir name="map">
<vector name="navel" x="-12" y="32" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="41" height="64">
<vector name="origin" x="20" y="32" />
<imgdir name="map">
<vector name="navel" x="-5" y="31" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="68" height="35">
<vector name="origin" x="34" y="17" />
<imgdir name="map">
<vector name="navel" x="-36" y="22" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="70" height="34">
<vector name="origin" x="35" y="17" />
<imgdir name="map">
<vector name="navel" x="4" y="-4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="34">
<vector name="origin" x="35" y="17" />
<imgdir name="map">
<vector name="navel" x="44" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="70" height="34">
<vector name="origin" x="35" y="17" />
<imgdir name="map">
<vector name="navel" x="8" y="10" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="34">
<vector name="origin" x="35" y="17" />
<imgdir name="map">
<vector name="navel" x="41" y="6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="70" height="34">
<vector name="origin" x="35" y="17" />
<imgdir name="map">
<vector name="navel" x="13" y="3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="34">
<vector name="origin" x="35" y="17" />
<imgdir name="map">
<vector name="navel" x="7" y="-2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="70" height="34">
<vector name="origin" x="35" y="17" />
<imgdir name="map">
<vector name="navel" x="46" y="6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="70" height="34">
<vector name="origin" x="35" y="17" />
<imgdir name="map">
<vector name="navel" x="28" y="1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="34">
<vector name="origin" x="35" y="17" />
<imgdir name="map">
<vector name="navel" x="43" y="1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="41" height="64">
<vector name="origin" x="20" y="32" />
<imgdir name="map">
<vector name="navel" x="-13" y="28" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="41" height="64">
<vector name="origin" x="20" y="32" />
<imgdir name="map">
<vector name="navel" x="-14" y="27" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>