Files
sweetgum-server/wz/Character.wz/Weapon/01322007.img.xml
ronancpl 4d4412e28e Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 12:37:16 -02:00

368 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01322007.img">
<imgdir name="info">
<canvas name="icon" width="26" height="28">
<vector name="origin" x="-4" y="28" />
</canvas>
<canvas name="iconRaw" width="22" height="23">
<vector name="origin" x="-4" y="28" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="1" />
<string name="afterImage" value="mace" />
<string name="sfx" value="mace" />
<int name="reqJob" value="0" />
<int name="reqLevel" value="15" />
<int name="reqSTR" value="20" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="34" />
<int name="tuc" value="7" />
<int name="price" value="3000" />
<int name="attackSpeed" value="5" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="15" height="14">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-18" y="-8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="16" height="16">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-13" y="-4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="15" height="14">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-18" y="-7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="15" height="15">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-21" y="-7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="15" height="14">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-18" y="-8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="15" height="14">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="-13" y="-8" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="15" height="14">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="-14" y="-9" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="15" height="14">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="-13" y="-10" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="14" height="15">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-4" y="6" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="16" height="16">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-2" y="-4" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="14" height="13">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-29" y="27" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="15" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="10" y="24" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="15" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="23" y="19" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="16" height="16">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-30" y="-6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="14" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-33" y="15" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="14" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="22" y="5" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="14" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-9" y="6" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="16" height="16">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-29" y="3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="14" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-1" y="18" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="15" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="4" y="20" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="15" height="9">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-29" y="15" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="15" height="14">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-19" y="-8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="13" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="28" y="10" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="13" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-8" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="13" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="25" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="15" height="14">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-13" y="-4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="15" height="14">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-16" y="-7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="13" height="15">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="30" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="13" height="15">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="19" y="6" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="13" height="15">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="34" y="6" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="15" height="14">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-8" y="4" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="15" height="14">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-9" y="3" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>