Files
sweetgum-server/wz/Character.wz/Weapon/01312013.img.xml
ronancpl 4d4412e28e Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 12:37:16 -02:00

364 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01312013.img">
<imgdir name="info">
<canvas name="icon" width="33" height="33">
<vector name="origin" x="0" y="33" />
</canvas>
<canvas name="iconRaw" width="33" height="33">
<vector name="origin" x="0" y="33" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="1" />
<string name="afterImage" value="swordOL" />
<string name="sfx" value="swordL" />
<int name="reqJob" value="0" />
<int name="reqLevel" value="30" />
<int name="reqSTR" value="5" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="48" />
<int name="incMAD" value="45" />
<int name="incMHP" value="30" />
<int name="tuc" value="7" />
<int name="price" value="20000" />
<int name="attackSpeed" value="5" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="81" height="18">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="41" y="3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="59" height="59">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="22" y="45" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="81" height="18">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="43" y="4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="81" height="18">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="42" y="3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="59" height="59">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="32" y="46" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="59" height="59">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="31" y="45" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="59">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="32" y="44" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="81" height="18">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="3" y="7" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="79" height="29">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="9" y="1" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="59">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-25" y="68" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="59" height="59">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="13" y="59" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="48" height="79">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="13" y="74" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="87" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="41" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="28" height="79">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-12" y="75" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="79" height="29">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="72" y="20" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="81" height="18">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-3" y="7" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="79" height="29">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="34" y="9" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="28" height="79">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="2" y="80" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="59">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="2" y="65" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="79" height="39">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-21" y="45" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="81" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="38" y="12" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="81" height="41">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="79" y="36" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="81" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="43" y="26" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="80" height="41">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="75" y="34" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="81" height="18">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="46" y="6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="87" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="49" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="81" height="28">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="81" y="21" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="81" height="18">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="71" y="9" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="81" height="30">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="91" y="21" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="59" height="59">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-7" y="53" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="59" height="59">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-8" y="52" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>