Files
sweetgum-server/wz/Character.wz/Weapon/01312009.img.xml
ronancpl 4d4412e28e Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 12:37:16 -02:00

344 lines
10 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01312009.img">
<imgdir name="info">
<canvas name="icon" width="28" height="32">
<vector name="origin" x="-3" y="32" />
</canvas>
<canvas name="iconRaw" width="23" height="31">
<vector name="origin" x="-3" y="32" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="1" />
<string name="afterImage" value="swordOL" />
<string name="sfx" value="swordL" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="60" />
<int name="reqSTR" value="180" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="77" />
<int name="tuc" value="7" />
<int name="price" value="190000" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="38" height="25">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="5" y="4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="39" height="21">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="5" y="9" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="35" height="29">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="3" y="2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="35" height="29">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="2" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="39" height="21">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="10" y="6" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="39" height="21">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="10" y="5" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="39" height="21">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="12" y="4" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="38" height="25">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-2" y="7" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="29">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="3" y="2" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="29" height="27">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-26" y="37" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="29" height="27">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="10" y="32" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="29" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="30" y="33" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="29" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-24" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="29" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-25" y="36" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="39" height="6">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="40" y="0" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="39" height="6">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-6" y="-1" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="29" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-24" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="38" height="12">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-25" y="20" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="38" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="5" y="3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="45" y="13" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="38" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="8" y="17" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="42" y="12" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="38" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="12" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="8" y="4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="38" height="25">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="47" y="12" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="38" height="25">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="37" y="9" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="25">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="52" y="9" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="21" height="39">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-12" y="37" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="21" height="39">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-13" y="36" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>