Files
sweetgum-server/wz/Character.wz/Weapon/01312008.img.xml
ronancpl 4d4412e28e Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 12:37:16 -02:00

362 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01312008.img">
<imgdir name="info">
<canvas name="icon" width="28" height="32">
<vector name="origin" x="-2" y="32" />
</canvas>
<canvas name="iconRaw" width="28" height="32">
<vector name="origin" x="-2" y="32" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="1" />
<string name="afterImage" value="swordOL" />
<string name="sfx" value="swordL" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="50" />
<int name="reqSTR" value="155" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="67" />
<int name="tuc" value="7" />
<int name="price" value="140000" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="36" height="20">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="1" y="-1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="21">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="5" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="34" height="24">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="1" y="-3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="34" height="24">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-1" y="-4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="38" height="21">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="9" y="3" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="21">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="8" y="2" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="38" height="21">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="9" y="1" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="32" height="18">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="2" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="34" height="24">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="5" y="-1" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="27" height="26">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-25" y="35" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="27" height="26">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="31" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="38">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="17" y="36" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="24" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-27" y="3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="24" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-28" y="33" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="36" height="5">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="35" y="-1" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="29" height="4">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-10" y="-2" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="24" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-27" y="10" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="27" height="26">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="2" y="30" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="27" height="26">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="4" y="26" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="35" height="12">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-25" y="19" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="36" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="1" y="-2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="36" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="40" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="36" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="3" y="11" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="36" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="38" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="36" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="7" y="2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="36" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="3" y="-1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="36" height="20">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="42" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="36" height="20">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="31" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="36" height="20">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="46" y="3" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="21" height="38">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-8" y="34" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="21" height="38">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-9" y="33" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>