Files
sweetgum-server/wz/Character.wz/Weapon/01302049.img.xml
ronancpl 4d4412e28e Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 12:37:16 -02:00

355 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01302049.img">
<imgdir name="info">
<canvas name="icon" width="31" height="28">
<vector name="origin" x="-1" y="30" />
</canvas>
<canvas name="iconRaw" width="31" height="28">
<vector name="origin" x="-1" y="30" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="1" />
<string name="afterImage" value="swordOL" />
<string name="sfx" value="swordL" />
<int name="reqJob" value="0" />
<int name="reqLevel" value="40" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incSpeed" value="15" />
<int name="incPAD" value="70" />
<int name="tuc" value="7" />
<int name="price" value="1" />
<int name="attackSpeed" value="4" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="17" height="9">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-16" y="-2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="17" height="9">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-16" y="-1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="17" height="9">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-15" y="-2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="17" height="9">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-16" y="-3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="59" height="37">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="1" y="4" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="59" height="35">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="0" y="2" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="33">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="1" y="2" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="60" height="33">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="23" y="4" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="66" height="36">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="5" y="6" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="80" height="65">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="22" y="72" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="89" height="74">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="37" y="67" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="91" height="47">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="18" y="44" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="99" height="44">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="56" y="3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="104" height="69">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="51" y="68" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="103" height="48">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="47" y="35" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="104" height="30">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="33" y="21" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="104" height="64">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="45" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="75" height="73">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-2" y="26" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="99" height="54">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="10" y="42" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="73" height="57">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-22" y="36" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="17" height="9">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-17" y="-4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="9" height="17">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="18" y="12" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="9" height="17">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-18" y="15" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="9" height="17">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="15" y="11" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="17" height="9">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-10" y="1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="17" height="9">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-12" y="-1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2" />
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="9" height="17">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="9" y="9" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="9" height="17">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="24" y="9" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="9" height="17">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-12" y="14" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="9" height="17">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-13" y="12" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>