Files
sweetgum-server/wz/Character.wz/Weapon/01302030.img.xml
ronancpl 4d4412e28e Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 12:37:16 -02:00

375 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01302030.img">
<imgdir name="info">
<canvas name="icon" width="32" height="32">
<vector name="origin" x="0" y="32" />
</canvas>
<canvas name="iconRaw" width="32" height="32">
<vector name="origin" x="0" y="32" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="1" />
<string name="afterImage" value="swordOL" />
<string name="sfx" value="swordS" />
<int name="reqJob" value="0" />
<int name="reqLevel" value="43" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="60" />
<int name="incACC" value="30" />
<int name="tuc" value="7" />
<int name="price" value="75000" />
<int name="attackSpeed" value="5" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="61" height="21">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="26" y="4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="23">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="22" y="9" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="61" height="21">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="26" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="57" height="23">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="23" y="3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="57" height="23">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="23" y="1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="57" height="23">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="26" y="7" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="23">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="25" y="6" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="57" height="23">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="26" y="5" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="62" height="11">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="2" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="23">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="5" y="4" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="42" height="42">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-24" y="49" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="42" height="42">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="11" y="45" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="23" height="57">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="17" y="52" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="23" height="57">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-23" y="4" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="23" height="57">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-22" y="54" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="62" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="59" y="3" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="62" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-8" y="2" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="23" height="57">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-21" y="13" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="42" height="42">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="47" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="57" height="23">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="2" y="21" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="57" height="23">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-21" y="25" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="61" height="21">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="25" y="2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="61" height="21">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="65" y="12" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="62" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="30" y="11" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="61" height="21">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="62" y="11" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="61" height="21">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="32" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="61" height="21">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="28" y="3" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="62" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="68" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="62" height="11">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="56" y="4" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="62" height="11">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="71" y="4" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="23" height="57">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-8" y="51" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="23" height="57">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-8" y="51" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="23" height="57">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-9" y="50" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
</imgdir>