Files
sweetgum-server/scripts/event/PinkBeanBattle.js
ronancpl e0a27e00ab MagatiaPQ + several minor fixes
Added MagatiaPQ. Fixed a bug on Dojo where parties quitting the boss
fight without completing until rest point couldn't not start Dojo again
w/o reforming the party. Fixed issues with 2nd job NPC scripts. Reverted
command layout to use "!" and "@" again.
2017-08-11 12:41:35 -03:00

263 lines
7.3 KiB
JavaScript

/**
* @author: Ronan
* @event: Pink Bean Battle
*/
importPackage(Packages.server.life);
importPackage(Packages.client.inventory);
var isPq = true;
var minPlayers = 6, maxPlayers = 30;
var minLevel = 120, maxLevel = 255;
var entryMap = 270050100;
var exitMap = 270050300;
var recruitMap = 270050000;
var clearMap = 270050300;
var minMapId = 270050100;
var maxMapId = 270050300;
var eventTime = 100; // 100 minutes
var lobbyRange = [0, 0];
function init() {
setEventRequirements();
}
function setLobbyRange() {
return lobbyRange;
}
function setEventRequirements() {
var reqStr = "";
reqStr += "\r\n Number of players: ";
if(maxPlayers - minPlayers >= 1) reqStr += minPlayers + " ~ " + maxPlayers;
else reqStr += minPlayers;
reqStr += "\r\n Level range: ";
if(maxLevel - minLevel >= 1) reqStr += minLevel + " ~ " + maxLevel;
else reqStr += minLevel;
reqStr += "\r\n Time limit: ";
reqStr += eventTime + " minutes";
em.setProperty("party", reqStr);
}
function setEventExclusives(eim) {
var itemSet = [];
eim.setExclusiveItems(itemSet);
}
function setEventRewards(eim) {
var itemSet, itemQty, evLevel, expStages, mesoStages;
evLevel = 1; //Rewards at clear PQ
itemSet = [];
itemQty = [];
eim.setEventRewards(evLevel, itemSet, itemQty);
expStages = []; //bonus exp given on CLEAR stage signal
eim.setEventClearStageExp(expStages);
mesoStages = []; //bonus meso given on CLEAR stage signal
eim.setEventClearStageMeso(mesoStages);
}
function afterSetup(eim) {
eim.dropMessage(5, "The first wave will start within 15 seconds, prepare yourselves.");
eim.schedule("startWave", 15 * 1000);
}
function setup(channel) {
var eim = em.newInstance("PinkBean" + channel);
eim.setProperty("canJoin", 1);
eim.setProperty("defeatedBoss", 0);
eim.setProperty("fallenPlayers", 0);
eim.setProperty("stage", 1);
eim.setProperty("channel", channel);
var level = 1;
eim.getInstanceMap(270050100).resetPQ(level);
eim.getInstanceMap(270050200).resetPQ(level);
eim.getInstanceMap(270050300).resetPQ(level);
var mob = MapleLifeFactory.getMonster(8820000);
eim.getInstanceMap(270050100).spawnMonsterOnGroundBelow(mob, new java.awt.Point(0, -42));
eim.startEventTimer(eventTime * 60000);
setEventRewards(eim);
setEventExclusives(eim);
return eim;
}
function playerEntry(eim, player) {
eim.dropMessage(5, "[Expedition] " + player.getName() + " has entered the map.");
var map = eim.getMapInstance(entryMap);
player.changeMap(map, map.getPortal(0));
}
function scheduledTimeout(eim) {
end(eim);
}
function changedMap(eim, player, mapid) {
if (mapid < minMapId || mapid > maxMapId) {
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
eim.dropMessage(5, "[Expedition] Either the leader has quitted the event or there is no longer the minimum number of members required to continue this event.");
eim.unregisterPlayer(player);
end(eim);
}
else {
eim.dropMessage(5, "[Expedition] " + player.getName() + " has left the event.");
eim.unregisterPlayer(player);
}
}
}
function changedLeader(eim, leader) {}
function playerDead(eim, player) {
var count = eim.getIntProperty("fallenPlayers");
count = count + 1;
eim.setIntProperty("fallenPlayers", count);
if(count == 5) {
eim.dropMessage(5, "[Expedition] Too much players have fallen, Pink Bean is now deemed undefeatable, the expedition is over.");
end(eim);
} else if(count == 4) {
eim.dropMessage(5, "[Expedition] Pink Bean is glowing stronger than ever, last stand mode everyone!");
} else if(count == 3) {
eim.dropMessage(5, "[Expedition] Casualty count is starting to get out of control. Take care folks.");
}
}
function playerRevive(eim, player) {
return true;
}
function playerDisconnected(eim, player) {
if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
eim.dropMessage(5, "[Expedition] Either the leader has quitted the event or there is no longer the minimum number of members required to continue this event.");
eim.unregisterPlayer(player);
end(eim);
}
else {
eim.dropMessage(5, "[Expedition] " + player.getName() + " has left the event.");
eim.unregisterPlayer(player);
}
}
function leftParty (eim, player) {}
function disbandParty (eim) {}
function monsterValue(eim, mobId) {
return 1;
}
function playerUnregistered(eim, player) {}
function playerExit(eim, player) {
eim.unregisterPlayer(player);
player.changeMap(exitMap, 0);
}
function end(eim) {
var party = eim.getPlayers();
for (var i = 0; i < party.size(); i++) {
playerExit(eim, party.get(i));
}
eim.dispose();
}
function giveRandomEventReward(eim, player) {
eim.giveEventReward(player);
}
function clearPQ(eim) {
eim.stopEventTimer();
eim.setEventCleared();
}
function isPinkBean(mob) {
var mobid = mob.getId();
return (mobid == 8820001);
}
function isJrBoss(mob) {
var mobid = mob.getId();
return (mobid >= 8820002 && mobid <= 8820006);
}
function noJrBossesLeft(map) {
return map.countMonster(8820002, 8820006) == 0;
}
function spawnJrBoss(mobObj, gotKilled) {
if(gotKilled) {
spawnid = mobObj.getId() + 17;
} else {
mobObj.getMap().killMonster(mobObj.getId());
spawnid = mobObj.getId() - 17;
}
var mob = MapleLifeFactory.getMonster(spawnid);
mobObj.getMap().spawnMonsterOnGroundBelow(mob, mobObj.getPosition());
}
function monsterKilled(mob, eim) {
if(isPinkBean(mob)) {
eim.setIntProperty("defeatedBoss", 1);
eim.showClearEffect(mob.getMap().getId());
mob.getMap().killAllMonsters();
eim.clearPQ();
var ch = eim.getIntProperty("channel");
mob.getMap().broadcastPinkBeanVictory(ch);
} else if(isJrBoss(mob)) {
if(noJrBossesLeft(mob.getMap())) {
var stage = eim.getIntProperty("stage");
if(stage == 5) {
var iid = 4001193;
var itemObj = new Item(iid, 0, 1);
var mapObj = eim.getMapFactory().getMap(270050100);
var reactObj = mapObj.getReactorById(2708000);
var dropper = eim.getPlayers().get(0);
mapObj.spawnItemDrop(dropper, dropper, itemObj, reactObj.getPosition(), true, true);
eim.dropMessage(6, "With the last of his guardians' fall, Pink Bean loses his invulnerability. The real fight starts now!");
} else {
stage++;
eim.setIntProperty("stage", stage);
eim.dropMessage(5, "The next wave will start within 15 seconds, prepare yourselves.");
eim.schedule("startWave", 15 * 1000);
}
}
}
}
function startWave(eim) {
var mapObj = eim.getMapInstance(270050100);
var stage = eim.getProperty("stage");
for(var i = 1; i <= stage; i++) {
spawnJrBoss(mapObj.getMonsterById(8820019 + (i % 5)), false);
}
}
function allMonstersDead(eim) {}
function cancelSchedule() {}
function dispose(eim) {}