Files
sweetgum-server/src/net/server/channel/handlers/MessengerHandler.java
T
ronancpl 7f178a3d80 Multi World NPCs + patch on Player interactions
Made NPCs now work properly on multiworld system. Solved multiple issues
regarding Player Shops not giving back items properly when owner exits.
Added restriction on changing channels at FM rooms, preventing shop
owner entering Cash Shop.
2017-05-28 22:11:39 -03:00

108 lines
5.2 KiB
Java

/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <[email protected]>
Matthias Butz <[email protected]>
Jan Christian Meyer <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.server.channel.handlers;
import client.MapleCharacter;
import client.MapleClient;
import net.AbstractMaplePacketHandler;
import net.server.world.MapleMessenger;
import net.server.world.MapleMessengerCharacter;
import net.server.world.World;
import tools.MaplePacketCreator;
import tools.data.input.SeekableLittleEndianAccessor;
public final class MessengerHandler extends AbstractMaplePacketHandler {
@Override
public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
String input;
byte mode = slea.readByte();
MapleCharacter player = c.getPlayer();
World world = c.getWorldServer();
MapleMessenger messenger = player.getMessenger();
switch (mode) {
case 0x00:
if (messenger == null) {
int messengerid = slea.readInt();
if (messengerid == 0) {
MapleMessengerCharacter messengerplayer = new MapleMessengerCharacter(player, 0);
messenger = world.createMessenger(messengerplayer);
player.setMessenger(messenger);
player.setMessengerPosition(0);
} else {
messenger = world.getMessenger(messengerid);
int position = messenger.getLowestPosition();
MapleMessengerCharacter messengerplayer = new MapleMessengerCharacter(player, position);
if (messenger.getMembers().size() < 3) {
player.setMessenger(messenger);
player.setMessengerPosition(position);
world.joinMessenger(messenger.getId(), messengerplayer, player.getName(), messengerplayer.getChannel());
}
}
}
break;
case 0x02:
player.closePlayerMessenger();
break;
case 0x03:
if (messenger.getMembers().size() < 3) {
input = slea.readMapleAsciiString();
MapleCharacter target = c.getChannelServer().getPlayerStorage().getCharacterByName(input);
if (target != null) {
if (target.getMessenger() == null) {
target.getClient().announce(MaplePacketCreator.messengerInvite(c.getPlayer().getName(), messenger.getId()));
c.announce(MaplePacketCreator.messengerNote(input, 4, 1));
} else {
c.announce(MaplePacketCreator.messengerChat(player.getName() + " : " + input + " is already using Maple Messenger"));
}
} else {
if (world.find(input) > -1) {
world.messengerInvite(c.getPlayer().getName(), messenger.getId(), input, c.getChannel());
} else {
c.announce(MaplePacketCreator.messengerNote(input, 4, 0));
}
}
} else {
c.announce(MaplePacketCreator.messengerChat(player.getName() + " : You cannot have more than 3 people in the Maple Messenger"));
}
break;
case 0x05:
String targeted = slea.readMapleAsciiString();
MapleCharacter target = c.getChannelServer().getPlayerStorage().getCharacterByName(targeted);
if (target != null) {
if (target.getMessenger() != null) {
target.getClient().announce(MaplePacketCreator.messengerNote(player.getName(), 5, 0));
}
} else {
world.declineChat(targeted, player.getName());
}
break;
case 0x06:
if (messenger != null) {
MapleMessengerCharacter messengerplayer = new MapleMessengerCharacter(player, player.getMessengerPosition());
input = slea.readMapleAsciiString();
world.messengerChat(messenger, input, messengerplayer.getName());
}
break;
}
}
}