Files
sweetgum-server/src/net/server/channel/handlers/TakeDamageHandler.java
T
ronancpl 2b38b62683 ThreadTracker + Attempt on NPC Disappearing fix
Engineered the ThreadTracker: server-embedded deadlock auditing tool, which will print error messages in case of found deadlocks (also showing all in-use locks on the time of the issue).
Changed the player's id on DB now starting from 20mil, thus preventing players from overwriting NPC/mobs with same oid in-game. Requires proper testing to see if the issue has been cleared.
2017-11-16 12:22:32 -02:00

263 lines
13 KiB
Java

/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <[email protected]>
Matthias Butz <[email protected]>
Jan Christian Meyer <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.server.channel.handlers;
import client.MapleBuffStat;
import client.MapleCharacter;
import client.MapleClient;
import client.Skill;
import client.SkillFactory;
import client.inventory.Item;
import client.inventory.MapleInventoryType;
import client.status.MonsterStatus;
import client.status.MonsterStatusEffect;
import constants.GameConstants;
import constants.ServerConstants;
import constants.skills.Aran;
import constants.skills.Corsair;
import java.awt.Point;
import java.util.Collections;
import java.util.ArrayList;
import java.util.List;
import net.AbstractMaplePacketHandler;
import server.MapleInventoryManipulator;
import server.MapleItemInformationProvider;
import server.MapleStatEffect;
import server.life.MapleLifeFactory.loseItem;
import server.life.MapleMonster;
import server.life.MobAttackInfo;
import server.life.MobAttackInfoFactory;
import server.life.MobSkill;
import server.life.MobSkillFactory;
import server.maps.MapleMap;
import server.maps.MapleMapObject;
import tools.FilePrinter;
import tools.MaplePacketCreator;
import tools.Randomizer;
import tools.data.input.SeekableLittleEndianAccessor;
public final class TakeDamageHandler extends AbstractMaplePacketHandler {
@Override
public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
List<MapleCharacter> banishPlayers = new ArrayList<>();
MapleCharacter player = c.getPlayer();
slea.readInt();
byte damagefrom = slea.readByte();
slea.readByte(); //Element
int damage = slea.readInt();
int oid = 0, monsteridfrom = 0, pgmr = 0, direction = 0;
int pos_x = 0, pos_y = 0, fake = 0;
boolean is_pgmr = false, is_pg = true, is_deadly = false;
int mpattack = 0;
MapleMonster attacker = null;
final MapleMap map = player.getMap();
if (damagefrom != -3 && damagefrom != -4) {
monsteridfrom = slea.readInt();
oid = slea.readInt();
try {
MapleMapObject mmo = map.getMapObject(oid);
if(mmo instanceof MapleMonster) {
attacker = (MapleMonster) mmo;
if(attacker.getId() != monsteridfrom) {
attacker = null;
}
}
if (attacker != null) {
List<loseItem> loseItems;
if (attacker.isBuffed(MonsterStatus.NEUTRALISE)) {
return;
}
if (damage > 0) {
MapleMonster assaulter = map.getMonsterById(monsteridfrom);
if(assaulter != null) {
loseItems = assaulter.getStats().loseItem();
if (loseItems != null) {
MapleInventoryType type;
final int playerpos = player.getPosition().x;
byte d = 1;
Point pos = new Point(0, player.getPosition().y);
for (loseItem loseItem : loseItems) {
type = MapleItemInformationProvider.getInstance().getInventoryType(loseItem.getId());
for (byte b = 0; b < loseItem.getX(); b++) {//LOL?
if (Randomizer.nextInt(101) >= loseItem.getChance()) {
if (player.haveItem(loseItem.getId())) {
pos.x = (int) (playerpos + ((d % 2 == 0) ? (25 * (d + 1) / 2) : -(25 * (d / 2))));
MapleInventoryManipulator.removeById(c, type, loseItem.getId(), 1, false, false);
map.spawnItemDrop(c.getPlayer(), c.getPlayer(), new Item(loseItem.getId(), (short) 0, (short) 1), map.calcDropPos(pos, player.getPosition()), true, true);
d++;
} else {
break;
}
}
}
}
map.removeMapObject(attacker);
}
}
}
} else {
return;
}
} catch(ClassCastException e) {
//this happens due to mob on last map damaging player just before changing maps
e.printStackTrace();
FilePrinter.printError(FilePrinter.EXCEPTION_CAUGHT, "Attacker is not a mob-type, rather is a " + map.getMapObject(oid).getClass().getName() + " entity.");
return;
}
direction = slea.readByte();
}
if (damagefrom != -1 && damagefrom != -2 && attacker != null) {
MobAttackInfo attackInfo = MobAttackInfoFactory.getMobAttackInfo(attacker, damagefrom);
if (attackInfo != null) {
if (attackInfo.isDeadlyAttack()) {
mpattack = player.getMp() - 1;
is_deadly = true;
}
mpattack += attackInfo.getMpBurn();
MobSkill skill = MobSkillFactory.getMobSkill(attackInfo.getDiseaseSkill(), attackInfo.getDiseaseLevel());
if (skill != null && damage > 0) {
skill.applyEffect(player, attacker, false, banishPlayers);
}
attacker.setMp(attacker.getMp() - attackInfo.getMpCon());
if (player.getBuffedValue(MapleBuffStat.MANA_REFLECTION) != null && damage > 0 && !attacker.isBoss()) {
int jobid = player.getJob().getId();
if (jobid == 212 || jobid == 222 || jobid == 232) {
int id = jobid * 10000 + 1002;
Skill manaReflectSkill = SkillFactory.getSkill(id);
if (player.isBuffFrom(MapleBuffStat.MANA_REFLECTION, manaReflectSkill) && player.getSkillLevel(manaReflectSkill) > 0 && manaReflectSkill.getEffect(player.getSkillLevel(manaReflectSkill)).makeChanceResult()) {
int bouncedamage = (damage * manaReflectSkill.getEffect(player.getSkillLevel(manaReflectSkill)).getX() / 100);
if (bouncedamage > attacker.getMaxHp() / 5) {
bouncedamage = attacker.getMaxHp() / 5;
}
map.damageMonster(player, attacker, bouncedamage);
map.broadcastMessage(player, MaplePacketCreator.damageMonster(oid, bouncedamage), true);
player.getClient().announce(MaplePacketCreator.showOwnBuffEffect(id, 5));
map.broadcastMessage(player, MaplePacketCreator.showBuffeffect(player.getId(), id, 5), false);
}
}
}
}
}
if (damage == -1) {
fake = 4020002 + (player.getJob().getId() / 10 - 40) * 100000;
}
//in dojo player cannot use pot, so deadly attacks should be turned off as well
if(is_deadly && player.getMap().isDojoMap() && !ServerConstants.USE_DEADLY_DOJO) {
damage = 0;
mpattack = 0;
}
if (damage == 0) {
player.getAutobanManager().addMiss();
} else {
player.getAutobanManager().resetMisses();
}
if (damage > 0 && !player.isHidden()) {
if (attacker != null && damagefrom == -1 && player.getBuffedValue(MapleBuffStat.POWERGUARD) != null) { // PG works on bosses, but only at half of the rate.
int bouncedamage = (int) (damage * (player.getBuffedValue(MapleBuffStat.POWERGUARD).doubleValue() / (attacker.isBoss() ? 200 : 100)));
bouncedamage = Math.min(bouncedamage, attacker.getMaxHp() / 10);
damage -= bouncedamage;
map.damageMonster(player, attacker, bouncedamage);
map.broadcastMessage(player, MaplePacketCreator.damageMonster(oid, bouncedamage), false, true);
player.checkMonsterAggro(attacker);
}
if (attacker != null && damagefrom == -1 && player.getBuffedValue(MapleBuffStat.BODY_PRESSURE) != null) {
Skill skill = SkillFactory.getSkill(Aran.BODY_PRESSURE);
final MapleStatEffect eff = skill.getEffect(player.getSkillLevel(skill));
if (!attacker.alreadyBuffedStats().contains(MonsterStatus.NEUTRALISE)) {
if (!attacker.isBoss() && eff.makeChanceResult()) {
attacker.applyStatus(player, new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.NEUTRALISE, 1), skill, null, false), false, (eff.getDuration()/10) * 2, false);
}
}
}
if (damagefrom != -3 && damagefrom != -4) {
int achilles = 0;
Skill achilles1 = null;
int jobid = player.getJob().getId();
if (jobid < 200 && jobid % 10 == 2) {
achilles1 = SkillFactory.getSkill(jobid * 10000 + (jobid == 112 ? 4 : 5));
achilles = player.getSkillLevel(achilles1);
}
if (achilles != 0 && achilles1 != null) {
damage *= (achilles1.getEffect(achilles).getX() / 1000.0);
}
}
Integer mesoguard = player.getBuffedValue(MapleBuffStat.MESOGUARD);
if (player.getBuffedValue(MapleBuffStat.MAGIC_GUARD) != null && mpattack == 0) {
int mploss = (int) (damage * (player.getBuffedValue(MapleBuffStat.MAGIC_GUARD).doubleValue() / 100.0));
int hploss = damage - mploss;
if (mploss > player.getMp()) {
hploss += mploss - player.getMp();
mploss = player.getMp();
}
player.addMPHP(-hploss, -mploss);
} else if (mesoguard != null) {
damage = Math.round(damage / 2);
int mesoloss = (int) (damage * (mesoguard.doubleValue() / 100.0));
if (player.getMeso() < mesoloss) {
player.gainMeso(-player.getMeso(), false);
player.cancelBuffStats(MapleBuffStat.MESOGUARD);
} else {
player.gainMeso(-mesoloss, false);
}
player.addMPHP(-damage, -mpattack);
} else {
if (player.getBuffedValue(MapleBuffStat.MONSTER_RIDING) != null) {
if (player.getBuffedValue(MapleBuffStat.MONSTER_RIDING).intValue() == Corsair.BATTLE_SHIP) {
player.decreaseBattleshipHp(damage);
}
}
player.addMPHP(-damage, -mpattack);
}
}
if (!player.isHidden()) {
map.broadcastMessage(player, MaplePacketCreator.damagePlayer(damagefrom, monsteridfrom, player.getId(), damage, fake, direction, is_pgmr, pgmr, is_pg, oid, pos_x, pos_y), false);
player.checkBerserk(true);
}
else {
map.broadcastGMMessage(player, MaplePacketCreator.damagePlayer(damagefrom, monsteridfrom, player.getId(), damage, fake, direction, is_pgmr, pgmr, is_pg, oid, pos_x, pos_y), false);
player.checkBerserk(false);
}
if (GameConstants.isDojo(map.getId())) {
player.setDojoEnergy(player.getDojoEnergy() + ServerConstants.DOJO_ENERGY_DMG);
c.announce(MaplePacketCreator.getEnergy("energy", player.getDojoEnergy()));
}
for (MapleCharacter chr : banishPlayers) { // chill, if this list ever gets non-empty an attacker does exist, trust me :)
chr.changeMapBanish(attacker.getBanish().getMap(), attacker.getBanish().getPortal(), attacker.getBanish().getMsg());
}
}
}