Files
sweetgum-server/wz/Mob.wz/9303002.img.xml
ronancpl 73557f0d61 More PQ-esque script modules + HP Bar on some bosses
Completed (hopefully, now!) implementation of automated modules for PQ
scripting. Added HP bar for some bosses that wouldn't display it before
(like King Slime, Alishar and CRog).
2017-05-09 20:02:10 -03:00

359 lines
13 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9303002.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="10"/>
<int name="maxHP" value="1000"/>
<int name="maxMP" value="30"/>
<int name="speed" value="-20"/>
<int name="PADamage" value="20"/>
<int name="PDDamage" value="0"/>
<int name="MADamage" value="20"/>
<int name="MDDamage" value="0"/>
<int name="acc" value="12"/>
<int name="eva" value="2"/>
<int name="exp" value="0"/>
<int name="undead" value="0"/>
<int name="pushed" value="1"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="0"/>
<int name="boss" value="1"/>
</imgdir>
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</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
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</imgdir>
<imgdir name="effect">
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</imgdir>
<imgdir name="hit">
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</canvas>
</imgdir>
<int name="type" value="0"/>
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<int name="jumpAttack" value="1"/>
</imgdir>
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</canvas>
</imgdir>
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